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salvatore perna
salvatore perna
National Research Council of Italy, Institute for Educational Technologies
Verified email at itd.cnr.it
Title
Cited by
Cited by
Year
Do we still need teachers? Navigating the paradigm shift of the teacher's role in the AI era
M Gentile, G Città, S Perna, M Allegra
Frontiers in Education 8, 1161777, 2023
132023
The role of disposition to critical thinking in digital game-based learning
M Gentile, G Città, S Perna, A Signa, V Dal Grande, S Ottaviano, ...
International Journal of Serious Games 6 (3), 51-63, 2019
82019
The effect of disposition to critical thinking on playing serious games
M Gentile, G Città, S Perna, A Signa, F Reale, V Dal Grande, S Ottaviano, ...
Games and Learning Alliance: 7th International Conference, GALA 2018 …, 2019
62019
The role of metaphor in serious games design: the bubblemumble case study
M Allegra, A Bongiovanni, G Città, A Cusimano, V Dal Grande, M Gentile, ...
International Conference on Games and Learning Alliance, 198-207, 2021
42021
Educational potential mapper-a semantic-based tool for analysing and designing serious games
S Perna, FL Monaco, G Città, V Dal Grande, M Gentile, D La Guardia, ...
INTED2017 Proceedings, 8298-8307, 2017
22017
DO VISUAL THINKING STRATEGIES IMPROVE THE LEARNING EXPERIENCE?
V Pitrella, A Re, S Perna, G Città, S Ottaviano
EDULEARN23 Proceedings, 4650-4654, 2023
12023
The design of serious games for competency-based education
S Perna
PhD thesis, Department of Engineering, University of Palermo, 2022
12022
Pensiero Computazionale ed Embodied Cognition
G Città, M Allegra, M Arrigo, G Chiazzese, A Chifari, V Dal Grande, ...
Atti Convegno Nazionale, 185, 2021
12021
GROUNDING L2 LEARNING IN SOCIAL PRACTICE THEORY: THE VIRGIL2 SERIOUS GAME
A Signa, S Perna, M La Rocca, M Allegra, G Città, V Dal Grande, ...
EDULEARN19 Proceedings, 5096-5100, 2019
12019
La percezione dell’utilizzo dell’intelligenza artificiale nello svolgimento dei compiti a casa in un campione di insegnanti italiani
V Pitrella, M Gentile, G Città, A Re, C Tosto, S Perna
Annali online della Didattica e della Formazione Docente 15 (26), 300-318, 2023
2023
The Role of Artificial Intelligence in Personalized Learning
V Pitrella, S Perna, M Allegra, A Re, C Tosto, G Città
BOOKOF 6090, 119, 2023
2023
Toward a game-based cybersecurity training for young students: the SuperCyberKids project.
F Manganello, G Città, P Denaro, J Earp, C Fante, D Ifenthaler, L Janka
BOOKOF, 103, 2023
2023
BubbleMumble: A Serious Game for the Dissemination of Scientific Results in Secondary Schools.
A Signa, M Gentile, S Picciotto, A Cusimano, S Perna
CSEDU (2), 467-474, 2022
2022
A TOOL TO FACILITATE THE DESIGN AND DEVELOPMENT OF DIALOGUE-BASED SERIOUS GAMES
S Perna, G Città, S Ottaviano, A Signa
INTED2022 Proceedings, 10273-10280, 2022
2022
L’utilizzo dei Serious Game per la divulgazione scientifica: il caso di studio BubbleMumble
M Allegra, A Bongiovanni, G Città, A Cusimano, V Dal Grande, M Gentile, ...
Mondo Digitale, 2, 2021
2021
Adopting serious games to facilitate school-work alternation during the covid19 emergency
A Signa, G Città, V Dal Grande, M Gentile, D La Guardia, FL Presti, ...
EDULEARN21 Proceedings, 10940-10946, 2021
2021
Il ruolo della metafora nel design di Serious Games: il caso studio di BubbleMumble
M Allegra, A Bongiovanni, G Città, A Cusimano, V Dal Grande, M Gentile, ...
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