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Tania Ouariachi
Tania Ouariachi
Hanze University of Applied Sciences
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Cited by
Cited by
Year
Gamification approaches for education and engagement on pro-environmental behaviors: Searching for best practices
T Ouariachi, CY Li, WJL Elving
Sustainability 12 (11), 4565, 2020
922020
A framework for climate change engagement through video games
T Ouariachi, MD Olvera-Lobo, J Gutiérrez-Pérez, E Maibach
Environmental education research 25 (5), 701-716, 2019
772019
Escape rooms as tools for climate change education: an exploration of initiatives
T Ouariachi, EJL Wim
Environmental Education Research 26 (8), 1193-1206, 2020
682020
Analyzing climate change communication through online games: Development and application of validated criteria
T Ouariachi, MD Olvera-Lobo, J Gutiérrez-Pérez
Science communication 39 (1), 10-44, 2017
672017
Evaluación de juegos online para la enseñanza y aprendizaje del cambio climático
T Ouariachi, MD Olvera-Lobo, J Gutiérrez-Pérez
Enseñanza de las Ciencias 35 (1), 193-214, 2017
652017
Criterios de evaluación de juegos en línea sobre cambio climático: Aplicación del método Delphi para su identificación
T Ouariachi, J Gutiérrez-Pérez, MD Olvera-Lobo
Revista mexicana de investigación educativa 22 (73), 445-474, 2017
402017
Serious games and sustainability
T Ouariachi, MD Olvera-Lobo, J Gutiérrez-Pérez
Encyclopedia of Sustainability in Higher Education, 1450-1458, 2019
372019
Can serious games help to mitigate climate change? Exploring their influence on Spanish and American teenagers’ attitudes/¿ Pueden los serious games ayudar a mitigar el cambio …
T Ouariachi, J Gutiérrez-Pérez, MD Olvera-Lobo
Psyecology 9 (3), 365-395, 2018
272018
Playing for a Sustainable Future: The Case of We Energy Game as an Educational Practice
T Ouariachi, JLE Elving, F Pierie
Sustainability 10, 1-12, 2018
252018
Gaming Climate Change: Assessing Online Climate Change Games Targeting Youth Produced in Spanish
T Ouariachi, MD Olvera-Lobo, J Gutiérrez-Pérez
Procedia - Social and Behavioral Sciences 237 (21), 1053–1060, 2017
222017
Analysis of online climate change games: Exploring opportunities
T Ouariachi Peralta, MD Olvera Lobo, J Gutiérrez Pérez
Revista electrónica de investigación educativa 19 (3), 101-114, 2017
192017
Outstanding videogames on water: A quality assessment review based on evidence of narrative, gameplay and educational criteria
L Galván-Pérez, T Ouariachi, MT Pozo-Llorente, J Gutiérrez-Pérez
Water 10 (10), 1404, 2018
162018
El potencial educativo de las narrativas digitales en la comunicación para el cambio social. Jóvenes Frente al Cambio Climático como estudio de caso
L Peralta, TO Peralta
Obra digital: revista de comunicación, 40-61, 2015
152015
An exploration of the impact of artificial intelligence (AI) and automation for communication professionals
EA López Jiménez, T Ouariachi
Journal of information, communication and ethics in society 19 (2), 249-267, 2021
142021
Accelerating the Energy Transition through Serious Gaming: Testing Effects on Awareness, Knowledge and Efficacy Beliefs.
T Ouariachi, W Elving
Electronic Journal of e-Learning 18 (5), 410-420, 2020
132020
The use of the Delphi method to define criteria for evaluating online climate change games
T Ouariachi, MD Olvera-Lobo, J Gutiérrez-Pérez
SAGE Publications Ltd, 2018
62018
Evaluation of online games for teaching and learning on climate change
T Ouariachi, M Dolores Olvera-Lobo, J Gutierrez-Perez
Enseñanza de las Ciencias 35 (1), 193-214, 2017
62017
Facilitating multi-stakeholder dialogue and collaboration in the energy transition of municipalities through serious gaming
T Ouariachi
Energies 14 (12), 3374, 2021
52021
Gamification Approaches for Education and Engagement on Pro-Environmental Behaviors: Searching for Best Practices. Sustainability 2020, 12, 4565
T Ouariachi, CY Li, WJL Elving
52020
María Dolores Gutiérrez-Pérez,“Evaluación de juegos online para la enseñanza y aprendizaje del cambio climático,”
T Ouariachi, J Olvera-Lobo
Enseñanza de las ciencias 35 (1), 193-214, 2017
52017
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Articles 1–20