A case study of the in-class use of a video game for teaching high school history WR Watson, CJ Mong, CA Harris Computers & Education 56 (2), 466-474, 2011 | 507 | 2011 |
Systematic literature review on self-regulated learning in massive open online courses D Lee, SL Watson, WR Watson Australasian Journal of Educational Technology 35 (1), 2019 | 218 | 2019 |
Roles for technology in the information-age paradigm of education: Learning management systems CM Reigeluth, WR Watson, SSL Watson, P Dutta, Z Chen, NDP Powell Educational Technology, 32-39, 2008 | 167 | 2008 |
Instructional design, facilitation, and perceived learning outcomes: An exploratory case study of a human trafficking MOOC for attitudinal change SL Watson, J Loizzo, WR Watson, C Mueller, J Lim, PA Ertmer Educational Technology Research and Development 64, 1273-1300, 2016 | 135 | 2016 |
The relationships between self-efficacy, task value, and self-regulated learning strategies in massive open online courses D Lee, SL Watson, WR Watson International Review of Research in Open and Distributed Learning 21 (1), 23-39, 2020 | 130 | 2020 |
Adult MOOC Learners as Self-Directed: Perceptions of Motivation, Success, and Completion. J Loizzo, PA Ertmer, WR Watson, SL Watson Online Learning 21 (2), n2, 2017 | 126 | 2017 |
Learner profiles of attitudinal learning in a MOOC: An explanatory sequential mixed methods study SL Watson, WR Watson, JH Yu, H Alamri, C Mueller Computers & Education 114, 274-285, 2017 | 115 | 2017 |
Exploding the ivory tower: Systemic change for higher education WR Watson, SL Watson TechTrends 57, 42-46, 2013 | 104 | 2013 |
Critical, emancipatory, and pluralistic research for education: A review of critical systems theory SL Watson, WR Watson Journal of Thought 46 (3-4), 63-77, 2011 | 101 | 2011 |
The role of technology and computer-based instruction in a disadvantaged alternative school's culture of learning SL Watson, WR Watson Computers in the Schools 28 (1), 39-55, 2011 | 99 | 2011 |
Learning outcomes of a MOOC designed for attitudinal change: A case study of an Animal Behavior and Welfare MOOC WR Watson, W Kim, SL Watson Computers & Education 96, 83-93, 2016 | 96 | 2016 |
Education 3.0: Breaking the mold with technology WR Watson, SL Watson, CM Reigeluth Interactive Learning Environments 23 (3), 332-343, 2015 | 91 | 2015 |
Instructor’s use of social presence, teaching presence, and attitudinal dissonance: A case study of an attitudinal change MOOC SL Watson, WR Watson, J Richardson, J Loizzo The International Review of Research in Open and Distributed Learning 17 (3), 2016 | 84 | 2016 |
Personalized integrated educational system: Technology functions for the learner-centered paradigm of education CM Reigeluth, S Aslan, Z Chen, P Dutta, Y Huh, D Lee, CY Lin, YH Lu, ... Journal of Educational Computing Research 53 (3), 459-496, 2015 | 81 | 2015 |
Formative research on an instructional design theory for educational video games WR Watson Indiana University, 2007 | 61 | 2007 |
Principles for personalized instruction WR Watson, SL Watson Instructional-Design Theories and Models, Volume IV, 93-120, 2016 | 56 | 2016 |
A team of instructors’ use of social presence, teaching presence, and attitudinal dissonance strategies: An animal behaviour and welfare MOOC SL Watson, WR Watson, S Janakiraman, J Richardson International Review of Research in Open and Distributed Learning 18 (2), 68-91, 2017 | 54 | 2017 |
Effectiveness of digital games in producing environmentally friendly attitudes and behaviors: A mixed methods study S Janakiraman, SL Watson, WR Watson, T Newby Computers & Education 160, 104043, 2021 | 50 | 2021 |
Using game-based learning to facilitate attitude change for environmental sustainability S Janakiraman, SL Watson, WR Watson Journal of Education for Sustainable Development 12 (2), 176-185, 2018 | 49 | 2018 |
Learning Managemnt Systems: An Overview and Roadmap of the Systematic Application of Computers in Education WR Watson, S Lee, CM Reigeluth Advances in computer-supported learning, 66-96, 2007 | 48 | 2007 |