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María Isabel Rivas Ginel
María Isabel Rivas Ginel
PhD, Burgundy Franche-Comté
Verified email at sorbonne-nouvelle.fr
Title
Cited by
Cited by
Year
Machine Translation and Gender biases in video game localisation: a corpus-based analysis
MI Rivas Ginel, S Theroine
5*2022
Au coeur de la terminologie du jeu vidéo. L’absence de ressources, frein majeur pour les traducteurs
S Theroine, MI Rivas Ginel, A Perrin
Traduire. Revue française de la traduction, 27-40, 2021
52021
Video Game localisation tools: a user survey
MI Rivas Ginel
De la hipótesis a la tesis: traductología y lingüística aplicada, 2022
42022
Neutralising for equality All-Inclusive Games Machine Translation: The All-inGMT project
MIR Ginel, S Theroine
New Trends in Translation and Technology 2022, 125, 2022
22022
GENDER IN VIDEO GAMES: CREATIVITY FOR INCLUSIVITY
MI Rivas Ginel, S Theroine
TRADUCEREA-ACT CREATIV: ÎNTRE ȘTIINȚĂ ȘI ARTĂ, 357, 2022
22022
Jeux vidéo, localisation, traduction automatique et problèmes de genre.
MI Rivas Ginel, S Theroine
Hispanisme et jeu vidéo, 2021
2*2021
La traducción automática en la localización de videojuegos
MI Rivas Ginel
Traduction automatique et usages sociaux des langues. Quelles conséquences …, 2021
22021
The ergonomics of CAT tools for video game localisation
MI Rivas-Ginel
Université Bourgogne Franche-Comté, 2023
2023
Ergonomics of Tools Usage for Video Game Localisation: A User Survey
MI Rivas Ginel
Critic 2 (2021), 27-57, 2021
2021
TOOLS FOR VIDEO GAME LOCALISATION: A USER SURVEY
MI Rivas Ginel
11th Annual Glendon Graduate Conference in Translation Studies. Facing the …, 2021
2021
ERGONOMICS OF TOOLS’USAGE FOR VIDEO GAME LOCALISATION
MI Rivas Ginel
Jornadas del Doctorado en Traductología, Traducción Profesional y …, 2021
2021
La traduction automatique dans la localisation de jeux vidéo
MI Rivas Ginel
Colloque "Traduction automatique et usages sociaux des langues", https://www …, 2020
2020
Language and Culture in Video Games
W Noonan, L Bernard, MI Rivas Ginel, A Perrin
2020
Ergonomics of CAT tool usage for game localisation: a survey for game testers and localisers
MI Rivas Ginel
Language and Culture in Videogames, https://sites.google.com/view/languagecu, 2020
2020
Playing with gender. All-inclusive games machine translation: The All-inGMT project
MIR Ginel, S Theroine, É Poirier, L Barrault, F Hoberg, O Czulo, ...
Book of Abstracts, 144, 0
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Articles 1–15