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Steven Poole
Steven Poole
Writer
Verified email at stevenpoole.net - Homepage
Title
Cited by
Cited by
Year
Trigger happy: Videogames and the entertainment revolution
S Poole
Arcade Publishing, 2004
8092004
Trigger Happy: the Inner Life of Video Games
S Poole
London: 4th Estate, 2000
513*2000
Unspeak: Words are weapons
S Poole
(No Title), 2007
1312007
The truth about smart cities:'In the end, they will destroy democracy'
Guardian, S Poole
The Guardian., 2014
732014
Your brain on pseudoscience: The rise of popular neurobollocks
S Poole
New Statesman 6, 2012
422012
Unspeak: How words become weapons, how weapons become a message, and how that message becomes reality
S Poole
Grove/Atlantic, Inc., 2007
412007
You aren't what you eat: Fed up with gastroculture
S Poole
Signal, 2012
282012
Let’s start the foodie backlash
S Poole
The Guardian 10, 12, 2012
202012
Rethink: the surprising history of new ideas
S Poole
Simon and Schuster, 2016
192016
Is our love of nature writing bourgeois escapism?
S Poole
The Guardian 6, 40-48, 2013
192013
Character forming
S Poole
Game on: The History and Culture of Videogames, 76-85, 2002
192002
Why are we so obsessed with the pursuit of authenticity
S Poole
New Statesman 7, 2013
172013
Jean Baudrillard: Philosopher and sociologist who blurred the boundaries between reality and simulation
S Poole
Guardian Unlimited, March 7, 2007
162007
Haruki Murakami:'I'm an outcast of the Japanese literary world.'
S Poole
The Guardian 13, 2014
142014
The impossible world of MC Escher
S Poole
The Guardian 1, 2015
102015
Working for the Man-Against the Employment Paradigm in Video Games
S Poole
Keynote Presentation, Future and Reality of Games. Retrieved June, 2008
92008
Headache or hard-on?
S Poole, FS Saunders
New Statesman 130 (4547), 46-46, 2001
52001
Solid Geometry
S Poole
Trigger Happy. The Inner Life of Videogames, 125-148, 2000
42000
Trigger Happy: The Aesthetics of Videogames
S Poole
Fourth Estate, 1999
41999
Tooled Up, But Not Turned On
S Poole
The Guardian 28, 2–3, 2001
32001
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Articles 1–20