PENGEMBANGAN APLIKASI HISTOROID BERBASIS ANDROID SEBAGAI MEDIA PEMBELAJARAN SEJARAH SISWA SMA MI Luthfi http://eprints.uny.ac.id/44418/, 2016 | 9 | 2016 |
An authentic learning approach to assist the computational thinking in mathematics Learning for elementary school R Wardani, M Zakaria, P Priyanto, MI Luthfi, IN Rochmah, AF Rahman, ... Elinvo (Electronics, Informatics, and Vocational Education) 6 (2), 139-148, 2021 | 6 | 2021 |
Application of Design Thinking in Designing History Instructional Media for High School Students MI Luthfi, R Wardani International Journal of Advanced Science and Technology 28 (16), 698-710, 2019 | 6 | 2019 |
Design Thinking untuk Analisis Masalah Pembelajaran Daring Pada Masa Pandemi Covid-19 di Indonesia MI Luthfi, ND Septiyanti DECODE: Jurnal Pendidikan Teknologi Informasi 3 (2), 193-204, 2023 | 4 | 2023 |
Systematic Literature Review Langchain Proposed R Asyrofi, MR Dewi, MI Lutfhi, P Wibowo 2023 International Electronics Symposium (IES), 533-537, 2023 | 2 | 2023 |
Evaluation of fraction learning in authentic context using Ubiquitous Fraction App WY Hwang, MI Luthfi, U Hariyanti, R Wardani Education and Information Technologies 28 (6), 6755-6779, 2023 | 2 | 2023 |
Breaking Down Computer Networking Instructional Videos: Automatic Summarization with Video Attributes and Language Models T Sukardiyono, MI Luthfi, ND Septiyanti Elinvo (Electronics, Informatics, and Vocational Education) 8 (1), 26-37, 2023 | 1 | 2023 |
PENGEMBANGAN GAME EDUKASI “BROOOM-BROOOM” BERBASIS ANDROID SEBAGAI MEDIA PEMBELAJARAN DALAM BERLALU LINTAS UNTUK SISWA SMK MI Luthfi, AN Karunia, A Nurhadiyati, AC Nur, LFR Aminah | 1 | 2016 |
Komparasi Metode Klasifikasi Dalam Analisis Sentimen Ulasan Pengguna Aplikasi KRL Access Di Google Play Store ND Septiyanti, MI Luthfi, NT Romadloni Journal Computer Science and Information Systems: J-Cosys 4 (1), 64-75, 2024 | | 2024 |
Unbox learning: a practical guide to building powerful educational games IMI Luthfi, ST Yuniar Indrihapsari K-Media, 2024 | | 2024 |
Development of an Android-Based Cultural Heritage Map App MI Luthfi, R Wardani, ND Septiyanti Elinvo (Electronics, Informatics, and Vocational Education) 8 (1), 103-112, 2023 | | 2023 |
Investigating anxiety and acceptance of students and parents toward authentic contextual learning with a mobile app under the COVID-19 U Hariyanti, WY Hwang, R Nurtantyana, HD Surjono, IN Rochmah, ... Interactive Learning Environments, 1-13, 2022 | | 2022 |
真實學習環境下的真實 “u-fraction” MI LUTHFI National Central University, 2019 | | 2019 |
Authentic U-Fraction in Authentic Learning Environment MI Luthfi, WY Hwang https://etd.lib.nctu.edu.tw/cgi-bin/gs32/ncugsweb.cgi/login?o=dncucdr&s=id …, 2019 | | 2019 |
Lapisan–lapisan Sistem Operasi Android MI Luthfi | | 2015 |
Pengembangan Prototipe Asisten Tugas Akhir Cerdas dengan Teknologi GPT MI Luthfi, ND Septiyanti | | |
OPTIMALISASI UMKM VIRTUAL MARKET (UVM) DALAM MENGHADAPI ASEAN ECONOMIC COMMUNITY (AEC) 2015 IN Islami, AN Karunia, MI Luthfi | | |
“JONO THE ENERGY DISCOVERER” GAME DUA DIMENSI SEBAGAI MEDIA EDUKASI DALAM MENINGKATKAN PEMAHAMAN SUMBER ENERGI TERBARUKAN BAGI GENERASI MUDA MENUJU INDONESIA EMAS AN Karunia, IN Islami, MI Luthfi | | |
LOMBA KARYA TULIS ILMIAH (LKTI) NASIONAL OPEN-EDU INDONESIA (OPEN EDUCATION FOR ALL PEOPLE) SEBAGAI INOVASI PEMBELAJARAN BERBASIS VIRTUAL CLASS TEKNOLOGI PENDIDIKAN MI Luthfi, AN Karunia, DM Arofah | | |