Handbook of virtual environments: Design, implementation, and applications KS Hale, KM Stanney CRC Press, 2014 | 909 | 2014 |
Leveraging a virtual environment to prepare for school shootings T Griffith, J Ablanedo, T Dwyer Virtual, Augmented and Mixed Reality: 9th International Conference, VAMR …, 2017 | 11 | 2017 |
Virtual, Augmented and Mixed Reality: 9th International Conference, VAMR 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings S Lackey, J Chen Springer, 2017 | 9 | 2017 |
Use of Virtual Worlds in the Military Services as Part of a Blended Learning Strategy. D Maxwell, T Griffith, NM Finkelstein Handbook of Virtual Environments, 2nd ed., 959-999, 2014 | 8 | 2014 |
Research on the use of puppeteering to improve realism in army simulations and training games T Griffith, T Dwyer, C Kinard, JR Flynn, V Kirazian Virtual, Augmented and Mixed Reality: 8th International Conference, VAMR …, 2016 | 7 | 2016 |
Rapid simulation development using a game engine-Enhanced Dynamic Geo-Social Environment (EDGE) T Dwyer, T Griffith, D Maxwell The Interservice/Industry Training, Simulation and Education Conference …, 2011 | 7 | 2011 |
Virtual, Augmented and Mixed Reality: 8th International Conference, VAMR 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016. Proceedings S Lackey, R Shumaker Springer, 2016 | 6 | 2016 |
Me and my VE, part 5: applications in human factors research and practice R Spain, B Goldberg, J Hansberger, T Griffith, J Flynn, C Garneau, ... Proceedings of the Human Factors and Ergonomics Society Annual Meeting 62 (1 …, 2018 | 4 | 2018 |
Is This Person Real? Avatar Stylization and Its Influence on Human Perception in a Counseling Training Environment J Ablanedo, E Fairchild, T Griffith, C Rodeheffer Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization …, 2018 | 3 | 2018 |
Real-time motion capture on a budget T Griffith, T Dwyer, J Ablanedo Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization …, 2018 | 3 | 2018 |
Defense and first-responders leverage virtual technology: taking it to the edge T Griffith, J Ablanedo, M Nenneman | 2 | 2015 |
A Usability Review of the Learning Master Serious Game in Support of the US Army Jumpmaster’s Course T Griffith, C Maraj, J Flynn, J Ablanedo Advances in Human Factors in Wearable Technologies and Game Design …, 2019 | 1 | 2019 |
Me and My VE, Part 3 L Strater, RA Kennedy, MW Scerbo, Y Papelis, M Croll, H Garcia, T Griffith, ... Proceedings of the Human Factors and Ergonomics Society Annual Meeting 58 (1 …, 2014 | 1 | 2014 |
Rules of Engagement: Brain-Computer Interfaces for Military Training CM Fidopiastis, T Griffith HCI International 2013-Posters’ Extended Abstracts: International Conference …, 2013 | 1 | 2013 |
Bio-reckoning: Perceptual User Interface Design for Military Training T Griffith, D Rumble, P Mahajan, CM Fidopiastis Foundations of Augmented Cognition: 7th International Conference, AC 2013 …, 2013 | 1 | 2013 |