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Paul Diefenbach
Paul Diefenbach
Professor of Digital Media, Drexel University
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Title
Cited by
Cited by
Year
No effect of commercial cognitive training on brain activity, choice behavior, or cognitive performance
JW Kable, MK Caulfield, M Falcone, M McConnell, L Bernardo, ...
Journal of Neuroscience 37 (31), 7390-7402, 2017
1292017
Pipeline rendering: interaction and realism through hardware-based multi-pass rendering
PJ Diefenbach
University of Pennsylvania, 1996
1161996
Multi-pass pipeline rendering: Realism for dynamic environments
PJ Diefenbach, NI Badler
Proceedings of the 1997 symposium on Interactive 3D graphics, 59-ff., 1997
1021997
Pipeline Rendering: Interactive refractions, reflections and shadows
PJ Diefenbach, NI Badler
Displays 15 (3), 173-180, 1994
431994
Multi-pass pipeline rendering: Interaction and realism through hardware provisions
P Diefenbach
PhD thesis, University of Pennsylvania, 1996
291996
Mindtactics: A brain computer interface gaming platform
K Oum, H Ayaz, PA Shewokis, P Diefenbach
2010 2nd International IEEE Consumer Electronics Society's Games Innovations …, 2010
262010
Mobile virtual cinematography system
G Balakrishnan, P Diefenbach
US Patent 9,729,765, 2017
242017
No effect of commercial cognitive training on neural activity during decision-making
JW Kable, MK Caulfield, M Falcone, M McConnell, L Bernardo, ...
Journal of Neuroscience, 2017
242017
Building openworlds
PJ Diefenbach, P Mahesh, D Hunt
Proceedings of the third symposium on Virtual reality modeling language, 33-38, 1998
171998
Practical game design and development pedagogy
PJ Diefenbach
IEEE Computer Graphics and Applications 31 (3), 84-88, 2011
132011
Information overload: A collaborative dance performance
LE Mandilian, P Diefenbach, Y Kim
Proceedings of the 1st ACM international workshop on Semantic ambient media …, 2008
112008
An audio processing library for game development in Flash
R Migneco, TM Doll, JJ Scott, C Hahn, PJ Diefenbach, YE Kim
2009 International IEEE Consumer Electronics Society's Games Innovations …, 2009
92009
An Audio Processing Library for MIR Application Development in Flash.
JJ Scott, R Migneco, BG Morton, CM Hahn, PJ Diefenbach, YE Kim
ISMIR, 643-648, 2010
62010
Applications of multi-touch gaming technology to middle-school education
W Muto, P Diefenbach
ACM SIGGRAPH 2008 posters, 1-1, 2008
62008
Patient Data Visualization, Configuration of Therapy Parameters from a Remote Device, and Dynamic Constraints
PJ Diefenbach, RC Gray, TJ Day, ME O'neil
US Patent App. 16/481,481, 2019
52019
Virtual cinematography: beyond big studio production
G Balakrishnan, P Diefenbach
ACM SIGGRAPH 2013 Studio Talks, 1-1, 2013
52013
Planet diggum: Multi-point touch and gesture control of gaming environments
P Diefenbach, W Muto, S Colucci, C CU-NANAN, J Dobies, J Grow, ...
Proc. of Distributed Multimedia Systems, 2007
52007
Applications of Multitouch and Gaming Technology for the Classroom.
W Muto, J Dobies, PJ Diefenbach
Eurographics (Education Papers), 1-6, 2009
42009
Teaching Soft-skills: Digital Game Development in a Multi-Discipline Environment.
PJ Diefenbach
Eurographics (Education Papers), 9-13, 2008
42008
Surge: an experiment in real-time music analysis for gaming
C Hahn, P Diefenbach
ACM SIGGRAPH ASIA 2010 Posters, 1-1, 2010
32010
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