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Michal Kabát, PhD.
Michal Kabát, PhD.
Media studies, Univerzita Sv. Cyrila a Metoda v Trnave
Overená e-mailová adresa na: fmk.sk - Domovská stránka
Názov
Citované v
Citované v
Rok
Teaching Metaverse. What and how to (not) teach using the medium of virtual reality
M Kabát
Edutainment 1 (1), 2016
102016
Location-based games as a contemporary, original and innovative method of seniors’ teaching and Learning
E Jurczyk-Romanowska, M Koszczyc, L Jakubowska, ...
Uniwersytet Wrocławski. Instytut Pedagogiki, 2019
32019
IS LARP THE ANSWER TO THE GAMIFICATION OF EVENTS AND EDUCATION? A CASE STUDY OF THE ONGOING IMPLEMENTATION OF QUESTS AND COINS TO THE CORE OF THE FESTIVAL.
A KUKUMBERGOVÁ, M KABÁT
Ad Alta: Journal of Interdisciplinary Research 10 (2), 2020
12020
Web as a medium of masspersonal communication
M Kabát, J Kovalčík
Qaere 2012, 2012
12012
Videogames and agency
M Kabát
Acta Ludologica 6 (2), 132-134, 2023
2023
Viability of Using Digital Games for Improving Team Cohesion: A Systematic Review of the Literature
J Kovalčík, M Švecová, M Kabát
Acta Ludologica 6 (1), 46-65, 2023
2023
ESPORTS AND THE MEDIA: CHALLENGES AND EXPECTATIONS IN A MULTI-SCREEN SOCIETY
M Kabát
Acta Ludologica 5 (2), 110-111, 2022
2022
Pen & Paper & Xerox: Early History of Tabletop RPGs in Czechoslovakia
M Kabát, J Kovalčík, A Kukumbergová, R Richtr
Acta Ludologica 5 (1), 102-117, 2022
2022
‘Dangerous Zone’: Games Caught Between Education and Indoctrination
M Kabát, J Kovalčík
ECGBL 2021 15th European Conference on Game-Based Learning, 396, 2021
2021
(News) Slovak Game Industry Continues to Grow
M Kabát
Acta Ludologica 4 (1), 140-140, 2021
2021
(News) Collateral Growth: Digitalgaming Sector During the COVID-19 Outbreak
M Kabát, N Kaňuková, A Kukumbergová
Acta Ludologica 3 (1), 80-82, 2020
2020
Virtual Reality Games and Environmental Awareness
M Kabát, A Alföldiová
ECGBL 2019 13th European Conference on Game-Based Learning, 363, 2019
2019
GEOLOKAČNÉ HRY AKO AKTUÁLNE, INOVATÍVNE A ORIGINÁLNE METÓDY PRE VZDELÁVANIE A UČENIE SENIOROV
E Jurczyk-Romanowska, M Koszczyc, L Jakubowska, ...
Fundacja Pro Scientia Publica, 2019
2019
(News) Digital Athletics in Slovakia
M Kabát
Acta Ludologica 2 (2), 86-87, 2019
2019
(News) Trnava Game Guild
M Kabát
Acta Ludologica 2 (1), 88-88, 2019
2019
(News) Slovakia is Finally Jammin’
M Kabát
Acta Ludologica 1 (2), 75-75, 2018
2018
The CRPG Book (Review)
M Kabát
Acta Ludologica 1 (2), 72-73, 2018
2018
Nové paradigmy digitálnych médií
M Kabár
Quo vadis massmedia, Quo vadis marketing 2013, 2013
2013
Vplyv pornografie na technologický vývoj médií
M Kabát, J Kovalčík
Megatredny a Médiá 2013, 2013
2013
Praktické využitie digitálnej platformy v mediálnych štúdiách
M Kabár, J Kovalčík
Quo vadis massmedia, Quo vadis marketing 2012, 2012
2012
Systém momentálne nemôže vykonať operáciu. Skúste to neskôr.
Články 1–20