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Bruno Ferreira
Bruno Ferreira
University of Coimbra, Institute of Systems and Robotics
Verified email at isr.uc.pt - Homepage
Title
Cited by
Cited by
Year
Gamifying Motor Rehabilitation Therapies: Challenges and Opportunities of Immersive Technologies
B Ferreira, P Menezes
Information 11 (2), 88, 2020
292020
An Adaptive Virtual Reality-Based Serious Game for Therapeutic Rehabilitation
B Ferreira, P Menezes
International Association of Online Engineering, 2020
202020
Deep learning approaches for workout repetition counting and validation
B Ferreira, PM Ferreira, G Pinheiro, N Figueiredo, F Carvalho, P Menezes, ...
Pattern Recognition Letters 151, 259-266, 2021
182021
A Serious Game for Post-Stroke Motor Rehabilitation
B Ferreira, J Lourenço, P Menezes
2019 5th Experiment International Conference (exp. at'19), 383-387, 2019
142019
Exploring workout repetition counting and validation through deep learning
B Ferreira, PM Ferreira, G Pinheiro, N Figueiredo, F Carvalho, P Menezes, ...
International Conference on Image Analysis and Recognition, 3-15, 2020
52020
Immersive Serious Games for Post-Stroke Motor Rehabilitation
B Ferreira, P Menezes
2019 5th Experiment International Conference (exp. at'19), 237-238, 2019
42019
Transformers for Workout Video Segmentation
B Ferreira, P Menezes, J Batista
2022 IEEE International Conference on Image Processing (ICIP), 3470-3474, 2022
32022
A VR-Based Vestibular Rehabilitation Therapeutic Game
E Pereira, B Ferreira, P Menezes
2021 International Conference on Graphics and Interaction (ICGI), 1-8, 2021
12021
MIST: A Multi-sensory Immersive Stimulation Therapy Sandbox Room.
B Ferreira, G Assunção, P Menezes
VISIGRAPP (1: GRAPP), 160-168, 2020
12020
Immersive Virtual Reality-Based Serious Games for Therapeutic Rehabilitation
BMF Ferreira
Immersive Virtual Reality-Based Serious Games for Therapeutic Rehabilitation, 2019
12019
“Should I Lead?” Feasibility Study of User Perception on Following-Robot for Gait Assessment
A Sorrentino, B Ferreira, P Menezes, J Batista, J Dias, L Fiorini, ...
2023 21st International Conference on Advanced Robotics (ICAR), 564-569, 2023
2023
Immersive Technologies for Vestibular Rehabilitation: Comparing Solutions for Clinical and Home Use
E Pereira, B Ferreira, AM Amorim, P Menezes
International Journal of Creative Interfaces and Computer Graphics (IJCICG …, 2022
2022
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