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Dr Zhigang Wen
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Cited by
Year
Social virtual worlds for technology‐enhanced learning on an augmented learning platform
L Jin, Z Wen, N Gough
Learning, media and technology 35 (2), 139-153, 2010
502010
Affect detection and metaphor in e-drama
L Zhang, JA Barnden, RJ Hendley, MG Lee, A Wallington, Z Wen
International Journal of Continuing Engineering Education and Life Long …, 2008
252008
Distributed VR for collaborative design and manufacturing
L Jin, Z Wen, IA Oraifige
2007 11th International Conference Information Visualization (IV'07), 792-797, 2007
182007
A new animation approach for visualizing intelligent agent behaviours in a virtual environment
Z Wen, QH Mehdi, NE Gough
Proceedings Sixth International Conference on Information Visualisation, 93-98, 2002
182002
An augmented social interactive learning approach through web2. 0
L Jin, Z Wen
2009 33rd Annual IEEE International Computer Software and Applications …, 2009
142009
Adorning VRML worlds with environmental aspects
L Jin, Z Wen
IEEE Computer Graphics and Applications 21 (1), 6-9, 2001
112001
Directions for Future Games Development.
MJ Allen, H Suliman, Z Wen, QH Mehdi, NE Gough
GAME-ON, 22-, 2001
52001
Animating intelligent games characters using mesh skinning
Z Wen, Q Mehdi, NE Gough
International Journal of Intelligent Games & Simulation 1 (1), 2002
32002
Developing a technoself system to improve lifelong learning engagement
L Jin, W Huang, Z Wen
2015 IEEE International Conference on Teaching, Assessment, and Learning for …, 2015
22015
An integrated VLE to enhance social interaction for user-centred active learning
L Jin, Z Wen
FUTURE COMPUTING 2010: The Second International Conference on Future …, 2010
22010
Neural Networks for Animating Variations in Character Behaviours.
Z Wen, QH Mehdi, NE Gough
GAME-ON 3, 189-196, 2002
22002
AR-based Technoself Enhanced Learning Approach to Improving Student Engagement
L Jin, W Huang, Z Wen
8th Annual International Conference on Education and New Learning …, 2016
12016
Real time multimodal interaction with animated virtual human
L Jin, Z Wen
Tenth International Conference on Information Visualisation (IV'06), 557-562, 2006
12006
A New Approach for Animating Intelligent Agents in Complex 3D Virtual Environment Based on Spatial Perception and Memory.
QH Mehdi, Z Wen, NE Gough
ISCA Conference on Intelligent Systems, 60-64, 2002
12002
Visualisation System for Agent Behaviours in Virtual Environments.
QH Mehdi, Z Wen, NE Gough
ISCA Conference on Intelligent Systems, 47-50, 2001
12001
Creating Animated Behavioural Character Based on Environmental Effects.
Z Wen, QH Mehdi, NE Gough, H Suliman
GAME-ON, 76-, 2000
12000
A cost-effective approach to cultural heritage representation using game engines
L Jin, Z Wen
Tongji University Press, 2008
2008
Multimodal interaction with animated game characters
L Jin, Z Wen
FOURNOS Centre for the Digital Culture, 2006
2006
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Articles 1–18