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Yeonhee Cho
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Cited by
Cited by
Year
How spatial presence in VR affects memory retention and motivation on second language learning: a comparison of desktop and immersive VR-based learning
Y Cho
Syracuse University, 2018
432018
Understanding collegiate esports: A practitioner’s guide to developing community and competition
JL Hoffman, R Pauketat, KA Varzeas
Taylor & Francis, 2022
62022
Users’ Perspectives on Ethical Issues Related to Playing Location-Based Augmented Reality Games: A Case Study of Pokémon GO
JH Lee, J Yip, A Moore, Y Cho, Z de Jong, R Kobashigawa, AE Sanchez
International Journal of Human–Computer Interaction 39 (2), 348-362, 2023
42023
AR-VIS: Augmented Reality Interactive Visualization Environment for Exploring Dynamic Scientific Data
HH Kum-Biocca, H Kim, F Biocca, Y Cho
HCI International 2019–Late Breaking Posters: 21st HCI International …, 2019
32019
Coaching in Esports: Promoting Well-Being and Performance
Y Cho, ES Cohen, AE Freund, J Yip, JH Lee
Understanding Collegiate Esports, 68-77, 2022
22022
Effects of reverberation and SPL on social presence and parasocial relationships: Why do people prefer live music to recorded music
M Shin, SW Song, F Biocca, Y Cho, H Yang
Annual Conference of International Communication Association (ICA), Kyoto …, 2016
22016
Research Based on Affective Filter Theory: Is Social VR an Effective Tool for Learning a Second Language?
Y Cho, HN Hsu, Z Zheng, EE Trinh, HY Jang, Y Cheng
2022 8th International Conference of the Immersive Learning Research Network …, 2022
12022
The use of an escape room as an immersive learning environment for building resilience to misinformation
Y Cho, C Coward, J Lackner, TW Windleharth, JH Lee
Journal of Librarianship and Information Science, 09610006231208027, 2023
2023
Conducting online participatory design from the United States with children in South Korea with a focus on cultural awareness
KJ Lee, S Na, HC Wang, H Park, M Jo, Y Cho, Y Jung, G Park, JH Lee, ...
Behaviour & Information Technology, 1-17, 2023
2023
Gender Differences in Ethical Stances for Playing AR Games: The Case of Pokémon GO
Y Cho, M Newman, L Morris, LD Koughan, J Yip, JH Lee
2023
What makes a Virtual Concert More Realistic: Spatialized 3D Sound with Head Tracking Function in a Multi-Model Virtual Reality System
M Shin, S Song, Y Cho, S Kim
How the virtual reality affects the memory retention and presence on second language learning: Comparison of computer assisted learning and virtual reality based learning
Y Cho
Kind TV: Interactive and Personalized Television News and Credibility
Y Cho, SY Ri
The Impact of Interaction in Virtual Reality Language Learning as Active Learning
Y Cho
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Articles 1–14