Perancangan Simulasi Digital Pengenalan Mitigasi Erupsi Untuk Anak-Anak Menggunakan Head-Mounted Display (HMD) AM Tjandra Fakultas Seni dan Desain. Institut Teknologi Bandung. Indonesia, 2015 | 4 | 2015 |
Systematic Review: Interface Design Study in eCommerce for Elder AM Tjandra, RA Widjono, KN Violeta DESIGN-DECODED 2021: Proceedings of the 2nd International Conference on …, 2022 | 2 | 2022 |
Projection technique for creating 3D computer generated assets of Borobudur Temple virtual reality I Paramita, YS Martyastiadi, AM Tjandra 2015 3rd International Conference on New Media (CONMEDIA), 1-6, 2015 | 2 | 2015 |
Process Creating Visual Simula-tion SIMIGAPI in IDome Theater AM Tjandra Proceeding an international con-ference on ADADA, 2014 | 2 | 2014 |
DEVELOPING HYBRID MEDIA INSTALLATION GAME IN TAMAN GAJAH TUNGGAL AM Tjandra, LT Pinasthika, R Winantyo Ultimart: Jurnal Komunikasi Visual 13 (1), 16-23, 2020 | 1 | 2020 |
Aesthetics of Interaction on Virtual Reality with Educational Games Content YS Martyastiadi, AM Tjandra, M Rizaldi | 1 | 2020 |
3D Visualization For Augmented Reality In ‘Jajanan Pasar’Puzzles J Carlina Ultimart: Jurnal Komunikasi Visual 11 (2), 2018 | 1 | 2018 |
Graphic User Interface on Virtual Reality Tour Scene Of Simigapi AM Tjandra Ultimart: Jurnal Komunikasi Visual 11 (1), 2018 | 1 | 2018 |
Transformasi Elemen Visual Kesenian Reog Ponorogo Pada Aset Visual Mobile Game “RE-YOG” EM Megan, AM Tjandra Prosiding Konferensi Mahasiswa Desain Komunikasi Visual (KOMA DKV) 2, 579-585, 2022 | | 2022 |
3D Virtual Environment Pada Stage Outdoor Evakuasi Simigapi AM Tjandra Ultimart: Jurnal Komunikasi Visual 8 (1), 44-49, 2015 | | 2015 |
COLLABORATIVE STORYTELLING ANIMATION, CASE STUDY: DAUMENREISE STOP MOTION ANIMATION PROJECT AM TJANDRA, M YONESHO | | |
VISUAL COMPARATIVE STUDY: SPEELWIJK THE GAME AM Tjandra | | |