Comparison of accuracy level K-nearest neighbor algorithm and support vector machine algorithm in classification water quality status A Danades, D Pratama, D Anggraini, D Anggriani 2016 6th International conference on system engineering and technology …, 2016 | 75 | 2016 |
Analisa dan Pengembangan Visual Branding dengan Pendekatan R&D: Studi Kasus Barbershop DA Adnas REMIK: Riset dan E-Jurnal Manajemen Informatika Komputer 7 (1), 352-366, 2023 | 4 | 2023 |
Perancangan dan Pengembangan Video Game sebagai Media Terapi Depresi DA Adnas Computer Based Information System Journal 10 (1), 62-71, 2022 | 3 | 2022 |
Perancangan Dan Pengembangan Company Profıle Berbasıs Web Pada Toko Byzen DA Adnas, J Chandrinova Conference On Business, Social Sciences And Technology 1, 2021 | 3 | 2021 |
Perancangan dan Pengembangan Jalur Pembelajaran pada E-Learning Menggunakan Micro-Learning DA Adnas Journal of Information System and Technology (JOINT) 3 (3), 304-311, 2022 | 2 | 2022 |
DESIGN AND DEVELOPMENT 2D GAME †œPERANG GERILYA JENDERAL SUDIRMAN†USING GAME DEVELOPMENT LIFE CYCLE METHOD DA Adnas, R River CoMBInES-Conference on Management, Business, Innovation, Education and …, 2022 | 2 | 2022 |
Perancangan Media Pembelajaran Rukun Islam Dalam Bentuk Komik Digital DA Adnas, M Anjastri Journal of Information System and Technology (JOINT) 3 (1), 190-208, 2022 | 2 | 2022 |
Perancangan dan Pengembangan Buku Cerita Ilustrasi tentang Kisah Nabi Muhammad Saw: †œKeistimewaan Kucing†dengan Teknik Digital Imaging DA Adnas, MN Fauzi Journal of Information System and Technology (JOINT) 3 (1), 127-146, 2022 | 2 | 2022 |
The Effect of Online Video Marketing Promotion and Brand Awareness on Consumer Purchasing Decisions at MSMEs Make Di Fried Chicken MU Nikan, DA Adnas INFOKUM 10 (5), 489-493, 2022 | 2 | 2022 |
Perancangan Game Visual Novel Untuk Anak SD Sebagai Media Pembelajaran Bahasa Inggris DA Adnas, M Fu Journal of Information System and Technology (JOINT) 2 (3), 1-9, 2021 | 2 | 2021 |
Perancangan & Pengembangan Sistem Manajemen Akuntansi Berbasis Web pada UMKM Chibi Chef Batam DA Adnas, C Aprilianto Conference on Business, Social Sciences and Technology (CoNeScINTech) 1 (1 …, 2021 | 2 | 2021 |
Pengaruh Estetik Video Game terhadap Minat Gamer dengan Genre Survival CR Huan, DA Adnas Jurnal Saintekom: Sains, Teknologi, Komputer dan Manajemen 13 (1), 32-41, 2023 | 1 | 2023 |
Analisis dan kajian efektivitas media sosial dalam mengembangkan pemasaran kostum cosplay di Kota Batam DA Adnas, R Nando JISAMAR (Journal of Information System, Applied, Management, Accounting and …, 2023 | 1 | 2023 |
Perancangan dan Implementasi Video Media Pembelajaran Produk Kreatif Dan Kewirausahaan di SMKN 2 Batam Menggunakan MDLC DA Adnas COMSERVA: Jurnal Penelitian dan Pengabdian Masyarakat 2 (5), 297-311, 2022 | 1 | 2022 |
Perancangan dan Pengembangan Company Profıle Berbasıs Web Pada Toko Byzen DA Adnas, J Chandrinova Conference on Business, Social Sciences and Technology (CoNeScINTech) 1 (1 …, 2021 | 1 | 2021 |
Perancangan Dan ImplementasıIklan Vıdeo IG TV Pada Outfıt Batam Store DA Adnas, MN Fauzi Conference on Business, Social Sciences and Technology (CoNeScINTech) 1 (1 …, 2021 | 1 | 2021 |
Permainan Kooperatif Untuk Menilai Kualitas Pertemanan: Studi Eksperimental Pada Mahasiswa di Kota Batam DA Adnas, G Phua Pixel: Jurnal Ilmiah Komputer Grafis 16 (2), 165-171, 2023 | | 2023 |
Perancangan dan Implementasi Video Company Profile di Auto Mandiri dengan Menggunakan Metode MDLC DA Adnas, J Tan National Conference for Community Service Project (NaCosPro) 5 (1), 1034-1043, 2023 | | 2023 |
Inspiration by Pop-up Advertising among the Community in Batam and Consumer J Tan, DA Adnas AJARCDE (Asian Journal of Applied Research for Community Development and …, 2023 | | 2023 |
Analisis Efektivitas Animasi 2D terhadap Peran Orang Tua dalam Perilaku Gaming Anak: Analysis of 2D Animation Effectiveness to Promoting Parents Role in Children’s Gaming Behaviour S Lim, DA Adnas Indonesian Journal of Early Childhood: Jurnal Dunia Anak Usia Dini 5 (1), 1-12, 2023 | | 2023 |