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Edmond Prakash
Edmond Prakash
University for the Creative Arts, United Kingdom
Verified email at uca.ac.uk
Title
Cited by
Cited by
Year
Voxel-based modeling for layered manufacturing
V Chandru, S Manohar, CE Prakash
IEEE Computer Graphics and Applications 15 (6), 42-47, 1995
1871995
A new physical model with multilayer architecture for facial expression animation using dynamic adaptive mesh
Y Zhang, EC Prakash, E Sung
IEEE Transactions on visualization and computer graphics 10 (3), 339-352, 2004
1102004
Cybersecurity, data privacy and blockchain: A review
V Wylde, N Rawindaran, J Lawrence, R Balasubramanian, E Prakash, ...
SN computer science 3 (2), 127, 2022
892022
Transforming Learning and IT Management through Gami cation
EC Prakash, M Rao
Cham, Suisse: Springer, 2015
492015
Volume rendering of unstructured grids--a voxelization approach
CE Prakash, S Manohar
Computers & Graphics 19 (5), 711-726, 1995
451995
Machine learning cybersecurity adoption in small and medium enterprises in developed countries
N Rawindaran, A Jayal, E Prakash
Computers 10 (11), 150, 2021
382021
Octree rasterization: Accelerating high-quality out-of-core GPU volume rendering
B Liu, GJ Clapworthy, F Dong, EC Prakash
IEEE Transactions on Visualization and Computer Graphics 19 (10), 1732-1745, 2012
382012
Efficient Modeling of An Anatomy‐Based Face and Fast 3D Facial Expression Synthesis
Y Zhang, EC Prakash, E Sung
Computer Graphics Forum 22 (2), 159-169, 2003
352003
Real-time physically-based facial expression animation using mass-spring system
Y Zhang, EC Prakash, E Sung
Proceedings. Computer Graphics International 2001, 347-350, 2001
352001
Convergence of artificial intelligence and neuroscience towards the diagnosis of neurological disorders—a scoping review
C Surianarayanan, JJ Lawrence, PR Chelliah, E Prakash, C Hewage
Sensors 23 (6), 3062, 2023
332023
Face alive
Y Zhang, EC Prakash, E Sung
Journal of Visual Languages & Computing 15 (2), 125-160, 2004
332004
The parameterization of joint rotation with the unit quaternion
Q Liu, EC Prakash
DICTA, 2003
312003
Game ai: artificial intelligence for 3d path finding
YC Hui, EC Prakash, NS Chaudhari
2004 IEEE Region 10 Conference TENCON 2004., 306-309, 2004
302004
Cost benefits of using machine learning features in NIDS for cyber security in UK small medium enterprises (SME)
N Rawindaran, A Jayal, E Prakash, C Hewage
Future Internet 13 (8), 186, 2021
292021
Interactive view-dependent rendering over networks
Z Zheng, E Prakash, T Chan
IEEE transactions on visualization and computer graphics 14 (3), 576-589, 2008
252008
Constructing a realistic face model of an individual for expression animation
Y Zhang, EC Prakash, E Sung
international Journal of information Technology 8 (2), 10-25, 2002
252002
Texture mapping of 3D human face for virtual reality environments
AWK Soh, Z Yu, EC Prakash, TKY Chan, E Sung
International Journal of Information Technology 8 (2), 54-65, 2002
232002
A physically-based model with adaptive refinement for facial animation
Y Zhang, EC Prakash, E Sung
Proceedings Computer Animation 2001. Fourteenth Conference on Computer …, 2001
222001
A survey on optimization techniques for edge artificial intelligence (ai)
C Surianarayanan, JJ Lawrence, PR Chelliah, E Prakash, C Hewage
Sensors 23 (3), 1279, 2023
212023
Performance simulations of moving target search algorithms
PKK Loh, EC Prakash
International Journal of Computer Games Technology 2009, 745219, 2009
212009
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