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Robson M. Araujo-Junior
Robson M. Araujo-Junior
Other namesRobson Martins de Araujo Junior
Lehigh University - Graduate College of Education
Verified email at lehigh.edu - Homepage
Title
Cited by
Cited by
Year
Investigating engagement and flow with a placed-based immersive virtual reality game.
D Bodzin, A., Araujo-Junior, R., Hammond, T., and Anastasio
Journal of Science Education and Technology 30 (3), 347-360, 2021
732021
An Immersive Virtual Reality Game Designed to Promote Learning Engagement and Flow
A Bodzin, RM Araujo-Junior, T Hammond, D Anastasio
2020 6th International Conference of the Immersive Learning Research Network …, 2020
112020
Work-in-Progress—Immersive Virtual Reality Design Considerations to Promote Learning for English Language Learners
RM Araujo-Junior, A Bodzin
2020 6th International Conference of the Immersive Learning Research Network …, 2020
42020
Effects of a place-based digital gameful learning experience on middle school students’ watershed literacy and attitudes about desktop virtual reality gameplay
RM Araujo-Junior, AM Bodzin
Interactive Learning Environments, 1-19, 2022
32022
Learning about environmental issues with a desktop virtual reality field trip
A Bodzin, R Araujo Junior, C Schwartz, D Anastasio, T Hammond, ...
Inn. Sci. Tea Edu 7 (1), 2022
32022
Supporting Watershed Literacy with a Desktop Virtual Reality Exploration Game
R Araujo-Junior, A Bodzin
2022 8th International Conference of the Immersive Learning Research Network …, 2022
12022
Flood Adventures: A Flood Preparedness Simulation Game
A Bodzin, R Araujo-Junior, K Straw, S Huang, B Zalatan, K Semmens, ...
2022 8th International Conference of the Immersive Learning Research Network …, 2022
12022
A virtual reality game to identify locations in the Lehigh river watershed
A Bodzin, RM Araujo-Junior, D Anastasio, T Hammond, S Kangas, ...
Proc. 5th Immersive Learning Research Network (iLRN) Conference, 148-150, 2019
12019
Investigating Engagement and Flow with a Placed-Based Immersive Virtual Reality Game (vol 30, pg 347, 2022)
A Bodzin, R Araujo Junior, T Hammond, D Anastasio
JOURNAL OF SCIENCE EDUCATION AND TECHNOLOGY, 2023
2023
Correction: Investigating Engagement and Flow with a Placed-Based Immersive Virtual Reality Game
A Bodzin, RA Junior, T Hammond, D Anastasio
Journal of Science Education and Technology, 1-1, 2023
2023
Implementation of a desktop virtual reality field trip in public outreach settings
AM Bodzin, Q Fu, RM Araujo-Junior, T Hammond, D Anastasio, ...
Multimedia Tools and Applications, 1-22, 2023
2023
Flood Adventures: Evaluation Study of Final Prototype
R Araujo-Junior, Z Pan, A Bodzin, K Semmens, T Hammond, D Anastasio, ...
International Conference on Immersive Learning, 426-435, 2023
2023
Evaluating the Efficacy of a Desktop Virtual Reality Field Trip for Public Outreach
A Bodzin, R Araujo-Junior, T Hammond, D Anastasio, C Schwartz
International Conference on Immersive Learning, 411-425, 2023
2023
Mystery of the Lehigh Gap: Summary of the Visual Aspects Designed and Developed for the Dialogue System for Desktop VR Game
T Cicero, X Hu, J Zhu, R Araujo-Junior, A Bodzin, T Hammond, ...
Immersive Learning Research-Practitioner, 99-102, 2023
2023
The Mystery of Lehigh Gap: Game-based VR for Informal Learning
A Bodzin, R Araujo-Junior, J Koelsch, MA Perez, U Agarwal, M Escobar, ...
2022 8th International Conference of the Immersive Learning Research Network …, 2022
2022
Work-in-Progress-Watershed Explorers: Designing a Virtual Reality Game to Promote Local Watershed Literacy
R Araujo-Junior, A Bodzin, T Hammond, D Anastasio, B Lam, J Mack, ...
2021 7th International Conference of the Immersive Learning Research Network …, 2021
2021
An Immersive Virtual Reality Learning Game to Explore the Lehigh River Watershed, PA
DJ Anastasio, A Bodzin, RM Araujo-Junior, T Hammond
AGUFM 2019, ED11B-0861, 2019
2019
Lehigh River Watershed VR: The Lehigh Gap Immersive Virtual Field Trip
RM Araujo-Junior, A Bodzin, T Hammond, D Anastasio, S Rutzmoser, ...
2019
Interdisciplinary Capstone Projects Provide Authentic Career Experience During Socio-Environmental Science Investigations (SESI) Using a Geospatial Curriculum Approach
DJ Anastasio, A Bodzin, W Farina, RM Araujo-Junior, T Hammond, ...
AGUFM 2018, ED33D-1110, 2018
2018
Developing An Immersive Virtual Reality Environment to Explore the Lehigh Gap
A Bodzin, DJ Anastasio, F Vallera, T Hammond, S Rutzmoser, ...
AGUFM 2018, ED32A-01, 2018
2018
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