Follow
Stephanie L Orme
Stephanie L Orme
Unknown affiliation
No verified email - Homepage
Title
Cited by
Cited by
Year
Parasocial attributes and YouTube personalities: Exploring content trends across the most subscribed YouTube channels
A Ferchaud, J Grzeslo, S Orme, J LaGroue
Computers in Human Behavior 80, 88-96, 2018
3382018
Femininity and fandom: the dual-stigmatisation of female comic book fans
S Orme
Journal of Graphic Novels and Comics 7 (4), 403-416, 2016
582016
“Just watching”: A qualitative analysis of non-players’ motivations for video game spectatorship
S Orme
New Media & Society 24 (10), 2252-2269, 2022
552022
Current issues of sustainability in esports
AG Nyström, B Mccauley, J Macey, TM Scholz, N Besombes, J Cestino, ...
International Journal of Esports, 2022
382022
The post-feminist politics of the "Everyone Can Make Games" movement
S Orme
Woke gaming: Digital challenges to oppression and social justice, 2018
72018
Playing to win: the global esports industry and key issues
S Orme
The Video Game Debate 2, 66-80, 2020
52020
Mental Health, Illness, Crunch, and Burnout: Discourses in Video Games Culture
S Anderson, S Orme
32022
Growing up gamers: female leisure in digital games culture
SL Orme
32018
The Impact of Digital Media on Advertising: Five Cultural Dilemmas
P McAllister, Matthew, S Orme
Digital media: Transformations in human communication, 2017
32017
Cinema's discovery of the graphic novel: Mainstream and independent adaptation
MP McAllister, S Orme
The Cambridge History of the Graphic Novel, 2018
22018
Gaming at the edge: sexuality and gender at the margins of gamer culture
S Orme
Feminist Media Studies 16 (2), 374-375, 2016
22016
Morality inside the matrix: A qualitative exploration of gamers’ moral considerations in video games
A Ferchaud, S Orme, ES Daniel
Journal of Gaming & Virtual Worlds 14 (2), 161-179, 2022
12022
Introduction to the Minitrack on Digitalization of Work
J Hamari, S Orme, B Mccauley, T Scholz
2024
Introduction to the Minitrack on Games and Gaming
A Phelps, N Poor, S Orme
2024
Introduction to the Minitrack on Digitalization of Work
TM Scholz, J Hamari, S Orme, B McCauley
Hawaii International Conference on System Sciences, 2023
2023
Book Review: Gamer Trouble
S Orme
New Media & Society 23 (7), 2130-2132, 2021
2021
Gamer Trouble
S Orme
NEW MEDIA & SOCIETY 23 (7), 2130-2132, 2021
2021
Trauma: More than a boss in Final Fantasy
C Hughes, S Orme
The Psychology of Final Fantasy: Surpassing the Limit Break, 2020
2020
Sexism in geek culture
S Orme
Integrating geek culture into therapeutic practice: A clinician’s guide to …, 2020
2020
Introduction to the Minitrack on Games and Gaming
N Poor, M Consalvo, K Bergstrom
2019
The system can't perform the operation now. Try again later.
Articles 1–20