| Does Gamification Work?-A Literature Review of Empirical Studies on Gamification. J Hamari, J Koivisto, H Sarsa HICSS 14 (2014), 3025-3034, 2014 | 2881 | 2014 |
| Demographic differences in perceived benefits from gamification J Koivisto, J Hamari Computers in Human Behavior, 2014 | 479 | 2014 |
| Social Motivations To Use Gamification: An Empirical Study Of Gamifying Exercise. J Hamari, J Koivisto ECIS 105, 2013 | 397 | 2013 |
| Why do people use gamification services? J Hamari, J Koivisto International Journal of Information Management 35 (4), 419-431, 2015 | 258 | 2015 |
| Do Persuasive Technologies Persuade? - A Review of Empirical Studies J Hamari, J Koivisto, T Pakkanen Persuasive Technology, 118-136, 2014 | 230 | 2014 |
| “Working out for likes”: An empirical study on social influence in exercise gamification J Hamari, J Koivisto Computers in Human Behavior 50, 333-347, 2015 | 215 | 2015 |
| Gamification in crowdsourcing: a review B Morschheuser, J Hamari, J Koivisto 2016 49th Hawaii International Conference on System Sciences (HICSS), 4375-4384, 2016 | 154 | 2016 |
| Measuring flow in gamification: Dispositional flow scale-2 J Hamari, J Koivisto Computers in Human Behavior 40, 133-143, 2014 | 147 | 2014 |
| Gamified crowdsourcing: Conceptualization, literature review, and future agenda B Morschheuser, J Hamari, J Koivisto, A Maedche International Journal of Human-Computer Studies 106, 26-43, 2017 | 94 | 2017 |
| Service quality explains why people use freemium services but not if they go premium: An empirical study in free-to-play games J Hamari, N Hanner, J Koivisto International Journal of Information Management 37 (1), 1449-1459, 2017 | 76 | 2017 |
| Why do players buy in-game content? An empirical study on concrete purchase motivations J Hamari, K Alha, S Järvelä, JM Kivikangas, J Koivisto, J Paavilainen Computers in Human Behavior 68, 538-546, 2017 | 71 | 2017 |
| The rise of motivational information systems: A review of gamification research J Koivisto, J Hamari International Journal of Information Management 45, 191-210, 2019 | 68 | 2019 |
| Gamification of education and learning: A review of empirical literature J Majuri, J Koivisto, J Hamari Proceedings of the 2nd International GamiFIN Conference, GamiFIN 2018, 2018 | 31 | 2018 |
| How effective is “exergamification”? A systematic review on the effectiveness of gamification features in exergames A Matallaoui, J Koivisto, J Hamari, R Zarnekow Proceedings of the 50th Hawaii International Conference on System Sciences, 2017 | 28 | 2017 |
| Gamification of the work floor: A literature review of gamifying production and logistics operations H Warmelink, J Koivisto, I Mayer, M Vesa, J Hamari | 19 | 2018 |
| Gamification of production and logistics operations: Status quo and future directions H Warmelink, J Koivisto, I Mayer, M Vesa, J Hamari Journal of Business Research, 2018 | 10 | 2018 |
| Gamification: A study on users, benefits and literature J Koivisto Tampere University Press, 2017 | 5 | 2017 |
| Getting healthy by catching them all: A study on the relationship between player orientations and health benefits in an augmented reality game J Koivisto, A Malik, B Gurkan, J Hamari Proceedings of the 52nd Annual Hawaii International Conference on System …, 2019 | 3 | 2019 |
| Introduction to the Minitrack on Gamification J Hamari, J Koivisto, P Parvinen Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019 | 2 | 2019 |
| Getting Healthy by Catching Them All: A Study on the Relationship between Player Orientations and Perceived Health Benefits in an Augmented Reality Game J Koivisto, A Malik, B Gurkan, J Hamari Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019 | 2 | 2019 |