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bibeg limbu
bibeg limbu
Univeristy of Duisburg-Essen
Verified email at uni-due.de - Homepage
Title
Cited by
Cited by
Year
Using sensors and augmented reality to train apprentices using recorded expert performance: A systematic literature review
BH Limbu, H Jarodzka, R Klemke, M Specht
Educational Research Review 25, 1-22, 2018
612018
Multimodal learning hub: A tool for capturing customizable multimodal learning experiences
J Schneider, D Di Mitri, B Limbu, H Drachsler
Lifelong Technology-Enhanced Learning: 13th European Conference on …, 2018
472018
Supporting training of expertise with wearable technologies: The WEKIT reference framework
B Limbu, M Fominykh, R Klemke, M Specht, F Wild
Mobile and ubiquitous learning: An international handbook, 157-175, 2018
312018
Table tennis tutor: forehand strokes classification based on multimodal data and neural networks
KA Mat Sanusi, DD Mitri, B Limbu, R Klemke
Sensors 21 (9), 3121, 2021
262021
Can You Ink While You Blink? Assessing Mental Effort in a Sensor-Based Calligraphy Trainer
BH Limbu, H Jarodzka, R Klemke, M Specht
Sensors 19 (14), 3244, 2019
212019
Affordances for capturing and re-enacting expert performance with wearables
W Guest, F Wild, A Vovk, M Fominykh, B Limbu, R Klemke, P Sharma, ...
Data Driven Approaches in Digital Education: 12th European Conference on …, 2017
202017
WEKIT.One: A Sensor-Based Augmented Reality System for Experience Capture and Re-enactment
B Limbu, A Vovk, H Jarodzka, R Klemke, F Wild, M Specht
Transforming Learning with Meaningful Technologies, EC-TEL 2019 11722, 158-171, 2019
172019
From AR to expertise: A user study of an augmented reality training to support expertise development
BH Limbu, H Jarodzka, R Klemke, F Wild, M Specht
Journal of Universal Computer Science 24 (2), 108-128, 2018
162018
Designing and implementing gamification: GaDeP, gamifire, and applied case studies
R Klemke, A Antonaci, B Limbu
International Journal of Serious Games 7 (3), 97-119, 2020
132020
Augmentation of practice with expert performance data: Presenting a calligraphy use case
B Limbu, J Schneider, R Klemke, M Specht
Proceedings of the 3rd International Conference on Smart Learning Ecosystem …, 2018
102018
Multimodal learning experience for deliberate practice
D Di Mitri, J Schneider, B Limbu, KA Mat Sanusi, R Klemke
The multimodal learning analytics handbook, 183-204, 2022
82022
Sensors for Seamless Learning
M Specht, LB Hang, JS Barnes
Seamless Learning, 141-152, 2019
62019
Enhancing Crew Training for Exploration Missions: the WEKIT experience
L Ravagnoloa
70th International Astronautical Congress conference, 2019
52019
HoloLearn: Using holograms to support naturalistic interaction in virtual classrooms
T Quin, B Limbu, M Beerens, M Specht
CEUR Workshop Proceedings 2979, 29-36, 2021
42021
Tomb of osiris: Gamifying the assessment of collaborative complex problem solving skills on tangible tabletops
B Limbu, V Maquil, E Ras, A Weinberger
Computer Assisted Assessment. Research into E-Assessment: 18th International …, 2015
32015
A Conceptual Framework for Supporting Expertise Development with Augmented Reality and Wearable Sensors
B Limbu, M Fominykh, R Klemke, M Specht
Perspectives on Wearable Enhanced Learning (WELL), 213-228, 2019
22019
Role of multimodal learning systems in technology-enhanced learning (tel): A scoping review
Y Lee, B Limbu, Z Rusak, M Specht
European Conference on Technology Enhanced Learning, 164-182, 2023
12023
Novices Make More Noise!: The D&K Effect 2.0?
J Schneider, KA Mat Sanusi, BH Limbu, M Schmitz, D Schiffner
CrossMMLA 2023: Leveraging Multimodal Data for Generating Meaningful …, 2023
12023
Deliberate Practice of Handwriting: Supervision Under the Ghost of an Expert
O Dikken, B Limbu, M Specht
European Conference on Technology Enhanced Learning, 434-440, 2022
12022
Expert distribution similarity model: feedback methodology for non-imitation based handwriting practice
O Dikken, B Limbu, M Specht
CEUR Workshop Proceedings 2979, 46-52, 2021
12021
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Articles 1–20