Plenteous and limited play, transmedia storytelling-toys in light of individualist and social esthetics T Gulden International Journal of Play 5 (1), 77-92, 2016 | 17 | 2016 |
Engagement by lamination of autopoietic concentric interaction systems in games: A study of football and Pokémon GO T Gulden Human Technology 14 (1), 2018 | 11 | 2018 |
A system analysis of transmedia storytelling toys in relation to desire and pleasure T Gulden Procedia Manufacturing 3, 2071-2078, 2015 | 9 | 2015 |
The metal T-shirt: Transmedia storytelling in products A Berg, T Gulden, V Hiort Af Örnäs, N Pavel, V Sjøvoll Helsinki: Aalto University & Turku: International Institute for Popular Culture, 2015 | 8 | 2015 |
Modelling of memories through design T Gulden DS 76: Proceedings of E&PDE 2013, the 15th International Conference on …, 2013 | 8 | 2013 |
Play probes-As a productive space and source for information V Sjřvoll, T Gulden DS 83: Proceedings of the 18th International Conference on Engineering and …, 2016 | 7 | 2016 |
Participatory design for well-being A Berg, T Gulden Design Society, 2012 | 5 | 2012 |
Contexts of experience: a psychology-based design tool, towards sustainable consumption through extending the product lifetime T Gulden, C Moestue 4th World Conference on Design Research, 2011 | 5 | 2011 |
Psychology based design approach (PSYDA)-a pedagogical concept T Gulden, C Moestue, A Berg DS 62: Proceedings of E&PDE 2010, the 12th International Conference on …, 2010 | 5 | 2010 |
Toys and product longevity T Gulden, T Ahram, W Karwowski, T Marek Hum. Factors Ergon, 19-23, 2014 | 4 | 2014 |
THE GIFT OF UNCERTAINTY-HOW CAN DESIGN EDUCATION BRING COMPLEXITY AND UNPREDICTABILITY INTO A POSITIVE FRAMEWORK FOR DESIGNERS? KS Wigum, T Gulden DS 110: Proceedings of the 23rd International Conference on Engineering and …, 2021 | 3 | 2021 |
Game dynamics in design-a process to achieve creative agency (to give people achance) V Sjøvoll, T Gulden The Design Society, 2017 | 3 | 2017 |
Interdisciplinary Connections between Health Care and Design–a Case Study in a Psychogeriatric Ward in Norway A Berg, T Gulden | 3 | 2013 |
The making of a journey-identifying new design approaches in contemporary art V Sjovoll, T Gulden DS 76: Proceedings of E&PDE 2013, the 15th International Conference on …, 2013 | 2 | 2013 |
Design competence in ICT education T Gulden, FE Sandnes, L Habib The Design Society, 2012 | 2 | 2012 |
Health promoting experiences in urban green space: A case study of a co-design toolkit based on feedbacks from fNIRS, IoT and game probes A Berg, A Yazidi, P Mirtaheri, T Gulden 13th EAI International Conference on Pervasive Computing Technologies for …, 2019 | 1 | 2019 |
ETHICAL BICYCLE CONSUMPTION: FROM USED FRAMES TO NEW PRODUCTS J Lowley, T Gulden DS 83: Proceedings of the 18th International Conference on Engineering and …, 2016 | 1 | 2016 |
What is Black in Black Metal? Elucidating the Darkness in Album Covers through Panofsky’s Picture Analysis’ T Gulden, V Sjøvoll, A Berg, V Hjort af Ornäs Modern Heavy Metal: Markets, Practices and Cultures. Aalto: Aalto University …, 2015 | 1 | 2015 |
Toys as enablers for self-producing social systems: Experienced pleasure within play T Gulden Procedia Manufacturing 3, 2110-2117, 2015 | 1 | 2015 |
RULES AND COMPLEX THINKING IN DESIGN EDUCATION T Gulden, V Sjřvoll DS 82: Proceedings of the 17th International Conference on Engineering and …, 2015 | 1 | 2015 |