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Stylianos Mystakidis
Stylianos Mystakidis
University of Patras, Hellenic Open University, Hellenic International University
Verified email at upatras.gr - Homepage
Title
Cited by
Cited by
Year
Metaverse
S Mystakidis
Encyclopedia 2 (1), 486-497, 2022
1301*2022
Immersive Virtual Reality in K-12 and Higher Education: A systematic review of the last decade scientific literature
N Pellas, S Mystakidis, I Kazanidis
Virtual Reality 25 (3), 835-861, 2021
2202021
A systematic mapping review of augmented reality applications to support STEM learning in higher education
S Mystakidis, A Christopoulos, N Pellas
Education and Information Technologies 27 (2), 1883-1927, 2022
1892022
Deep and Meaningful E-Learning with Social Virtual Reality Environments in Higher Education: A Systematic Literature Review
S Mystakidis, E Berki, JP Valtanen
Applied Sciences 11 (5), 2412, 2021
1482021
The Patras blended strategy model for deep and meaningful learning in quality life-long distance education
S Mystakidis, E Berki, J Valtanen
682019
Deep meaningful learning
S Mystakidis
Encyclopedia 1 (3), 988-997, 2021
642021
Ready teacher one: Virtual and augmented reality online professional development for K-12 school teachers
S Mystakidis, M Fragkaki, G Filippousis
Computers 10 (10), 134, 2021
622021
ARLEAN: An Augmented Reality Learning Analytics Ethical Framework
A Christopoulos, S Mystakidis, N Pellas, MJ Laakso
Computers 10 (8), 92, 2021
582021
A systematic review of research about game-based learning in virtual worlds.
N Pellas, S Mystakidis
J. Univers. Comput. Sci. 26 (8), 1017-1042, 2020
512020
Enter the Serious E-scape Room: A Cost-Effective Serious Game Model for Deep and Meaningful E-learning
S Mystakidis, E Cachafeiro, I Hatzilygeroudis
10th International Conference on Information, Intelligence, Systems and …, 2019
502019
Teacher Perceptions on Virtual Reality Escape Rooms for STEM Education
S Mystakidis, A Christopoulos
Information 13 (3), 136, 2022
472022
Distance Education Gamification in Social Virtual Reality: A Case Study on Student Engagement
S Mystakidis
Proceedings of the 11th International Conference on Information …, 2020
452020
The Case of Literacy Motivation: Playful 3D Immersive Learning Environments and Problem-Focused Education for Blended Digital Storytelling
S Mystakidis, E Berki
International Journal of Web-Based Learning and Teaching Technologies …, 2018
382018
Motivation enhanced deep and meaningful learning with social virtual reality
S Mystakidis
JYU dissertations, 2019
362019
Design, Development and Evaluation of a Virtual Reality Serious Game for School Fire Preparedness Training
S Mystakidis, J Besharat, G Papantzikos, A Christopoulos, C Stylios, ...
Education Sciences 12 (4), 281, 2022
342022
Escaping the cell: virtual reality escape rooms in biology education
A Christopoulos, S Mystakidis, E Cachafeiro, MJ Laakso
Behaviour & Information Technology 42 (9), 1434-1451, 2023
322023
Motivation Enhancement Methods for Community Building in Extended Reality
S Mystakidis
Augmented and Mixed Reality for Communities, 265-282, 2021
322021
Immersive learning
S Mystakidis, V Lympouridis
Encyclopedia 3 (2), 396-405, 2023
312023
A Systematic Literature Review on the User Experience Design for Game-Based Interventions via 3D Virtual Worlds in K-12 Education
N Pellas, S Mystakidis, A Christopoulos
Multimodal Technologies and Interaction 5 (6), 28, 2021
292021
Virtual reality escape rooms for STEM education in industry 4.0: Greek teachers perspectives
S Mystakidis, G Papantzikos, C Stylios
2021 6th South-East Europe Design Automation, Computer Engineering, Computer …, 2021
282021
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