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Pierre Bourdin
Pierre Bourdin
EIMT, UOC / Event-Lab, UB
Verified email at uoc.edu
Title
Cited by
Cited by
Year
A virtual out-of-body experience reduces fear of death
P Bourdin, I Barberia, R Oliva, M Slater
PloS one 12 (1), e0169343, 2017
1412017
An embodied perspective as a victim of sexual harassment in virtual reality reduces action conformity in a later milgram obedience scenario
S Neyret, X Navarro, A Beacco, R Oliva, P Bourdin, J Valenzuela, ...
Scientific reports 10 (1), 6207, 2020
792020
Virtual mortality and near-death experience after a prolonged exposure in a shared virtual reality may lead to positive life-attitude changes
I Barberia, R Oliva, P Bourdin, M Slater
PloS one 13 (11), e0203358, 2018
712018
Altered visual feedback from an embodied avatar unconsciously influences movement amplitude and muscle activity
P Bourdin, M Martini, MV Sanchez-Vives
Scientific reports 9 (1), 19747, 2019
502019
Persuading people in a remote destination to sing by beaming there
P Bourdin, JMT Sanahuja, CC Moya, P Haggard, M Slater
Proceedings of the 19th ACM Symposium on Virtual Reality Software and …, 2013
252013
Immersive technologies in higher education: Applications, challenges, and good practices
L Calvet, P Bourdin, F Prados
Proceedings of the 2019 3rd International Conference on Education and E …, 2019
222019
Multi-destination beaming: apparently being in three places at once through robotic and virtual embodiment
S Kishore, XN Muncunill, P Bourdin, K Or-Berkers, D Friedman, M Slater
Frontiers in Robotics and AI 3, 65, 2016
172016
EEG signature of out-of-body experiences induced by virtual reality: a novel methodological approach
C Martial, H Cassol, M Slater, P Bourdin, A Mensen, O Ramon, S Laureys, ...
Journal of Cognitive Neuroscience 1 (13), 2023
3*2023
3D Digitizing and Visualizing a Prehistoric Portable Art Object: a 12,000 Years Old" Bâton Percé"
G Subsol, P Bourdin, F Duranthon, J Braga
The Eurographics Association, 2010
32010
Reflecting on Attitudes Towards Death Through the use of Immersive Virtual Reality Commercial Video Games
P Bourdin, L Calvet, S Tesconi, J Arnedo-Moreno
Eighth International Conference on Technological Ecosystems for Enhancing …, 2020
12020
Comparing episodic memory outcomes from walking augmented reality and stationary virtual reality encoding experiences
A Pastor, P Bourdin-Kreitz
Scientific Reports 14 (1), 1-23, 2024
2024
Ïo Valls-Ratés*, Oliver Niebuhr 2 and Pilar Prieto
DA Bowman, I Poggi, P Bourdin
2023
From paper and pencil tasks to virtual reality interventions: improving spatial abilities in girls and women
VD Chamizo, P Bourdin, M Mendez-Lopez, JJ Santamaria
Frontiers in Virtual Reality 4, 1286689, 2023
2023
Toward A User-Centred Design Approach for AR Technologies in Online Higher Education
M Peters, LP Simó, AM Amatller, LC Liñan, PB Kreitz
2021 7th International Conference of the Immersive Learning Research Network …, 2021
2021
Programació de videojocs 3D, febrer 2020
R González Fernández, P Bourdin Kreitz
Universitat Oberta de Catalunya (UOC), 2020
2020
Programación de videojuegos 2D, septiembre 2019
P Bourdin Kreitz, J Duch, H Tejedor Navarro, R Pizarro Lozano
Universitat Oberta de Catalunya (UOC), 2019
2019
Exploring the perception of life and death in immersive virtual reality
P Bourdin
Universitat de Barcelona, 2018
2018
Programación en Unity 3D, febrero 2017
R González Fernández, P Bourdin Kreitz
Universitat Oberta de Catalunya (UOC), 2017
2017
Entrevista a Joan Llobera, investigador en realidad virtual y ciencias cognitivas
P Bourdin
Mosaic, 1, 2017
2017
Programación en Unity 2D, septiembre 2016
P Bourdin Kreitz, J Duch, R Pizarro Lozano, H Tejedor Navarro
Universitat Oberta de Catalunya (UOC), 2016
2016
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