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Mario Passalacqua
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Playing in the backstore: interface gamification increases warehousing workforce engagement
M Passalacqua, PM Léger, LE Nacke, M Fredette, É Labonté-Lemoyne, ...
Industrial Management & Data Systems 120 (7), 1309-1330, 2020
472020
Should Gamification be Personalized? A Self-deterministic Approach
M Passalacqua, S Senecal, M Fredette, LE Nacke, R Pellerin, PM Léger
AIS Transactions on Human-Computer Interaction 13 (3), 265-286, 2021
202021
Demystifying the First-Time Experience of Mobile Games: The Presence of a Tutorial Has a Positive Impact on Non-Expert Players’ Flow and Continuous-Use Intentions
M Passalacqua, R Morin, S Sénécal, LE Nacke, PM Léger
Multimodal Technologies and Interaction 4 (3), 41, 2020
112020
A Motivational Perspective on the Personalization of Gamification
M Passalacqua, S Sénécal, M Frédette, LE Nacke, R Pellerin, PM Léger
92020
The Impact of Using a Gamified Interface on Engagement in a Warehousing Management Task: A NeuroIS Research Proposal
M Passalacqua, PM Léger, S Sénécal, M Fredette, LE Nacke, X Lin, ...
Information Systems and Neuroscience, 187-194, 2019
52019
Human-Centred AI in the Age of Industry 5.0: A Systematic Review Protocol
M Passalacqua, R Pellerin, P Doyon-Poulin, L Del-Aguila, J Boasen, ...
International Conference on Human-Computer Interaction, 483-492, 2022
42022
Practice with less AI makes perfect: partially automated AI during training leads to better worker motivation, engagement, and skill acquisition
M Passalacqua, R Pellerin, E Yahia, F Magnani, F Rosin, L Joblot, ...
International Journal of Human–Computer Interaction, 1-21, 2024
22024
Human-Centered AI for Industry 5.0 (HUMAI5.0): Design framework and Case Studies
M Passalacqua, G Cabour, R Pellerin, PM Léger, P Doyon-Poulin
Human-Centered AI: A Multidisciplinary Perspective for Policy-Makers …, 2024
12024
The Use of Eye-tracking in Information Systems Research: A Literature Review of the Last Decade
A Vasseur, M Passalacqua, S Sénécal, PM Léger
AIS Transactions on Human-Computer Interaction 15 (3), 292-321, 2023
12023
Enhancing Operator Engagement during AI-assisted Manufacturing Work Using Optimal State Deviation Feedback System
L Couture, M Passalacqua, L Joblot, F Magnani, R Pellerin, PM Léger
4th IFSA Winter Conference on Automation, Robotics & Communications for …, 2024
2024
Protocole expérimental visant l'étude de l'IA centrée sur l'humain dans le contexte de l'Industrie 5.0: Application en réalité augmentée
L Joblot, M Florian, F Rosin, R Pellerin, M Passalacqua
CIGI QUALITA MOSIM 2023, 2023
2023
L'origine de l'objectif est-elle importante? Effets motivationnels d’objectifs autodéfinis en production
M Passalacqua, R Pellerin, F Magnani, L Joblot, E Yahia, F Rosin, ...
CIGI QUALITA MOSIM 2023, 2023
2023
Warehouse Management System Gamification Increases Workforce Engagement
M Passalacqua
2019
The Impact of Using a Gamified Interface on Engagement in a Warehousing Management Task
M Passalacqua, PM Léger, S Sénécal, M Fredette, LE Nacke, X Lin, ...
Information Systems and Neuroscience: NeuroIS Retreat 2018 29, 187, 2018
2018
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