Using game creation for teaching computer programming to high school students and teachers M Al-Bow, D Austin, J Edgington, R Fajardo, J Fishburn, C Lara, ... Proceedings of the 14th annual ACM SIGCSE conference on Innovation and …, 2009 | 80 | 2009 |
Using Greenfoot and games to teach rising 9th and 10th grade novice programmers M Al-Bow, D Austin, J Edgington, R Fajardo, J Fishburn, C Lara, ... Proceedings of the 2008 ACM SIGGRAPH symposium on Video games, 55-59, 2008 | 32 | 2008 |
Fresh Start: An Innovative Video Game to Educate First Year College Students about Mindful Drinking Y Hu, J Fishburn, K La Capria, D Amarosa, M Cumiskey, O Knutson | | 2020 |
Reflection on A Design Process for an Educational Game on Mindful Drinking J Fishburn, Y Hu, M Cumiskey, O Knutson, K La Capria, D Amarosa | | 2020 |
Redesigning Creative Coding Education for Beginner Programmers T Prabu, E Gargiulo, J Fishburn | | 2020 |
What game-based learning and learner-centered teaching can learn from each other J Fishburn EDULEARN18 Proceedings, 6853-6858, 2018 | | 2018 |
Keeping on Track: Using Basecamp to Manage a Classroom-As-Game-Studio JA Fishburn | | 2017 |
Gaming the Network Poetic: Networking and code in art games JA Fishburn University of Denver, 2009 | | 2009 |
Gaming the Network Poetic: Contextualizing Networked Videogames in Art J Fishburn Conferência Internacional de Artes de Novas Mídias, 98, 0 | | |