Follow
Clark Quinn
Clark Quinn
Executive Director, Quinnovation
Verified email at quinnovation.com - Homepage
Title
Cited by
Cited by
Year
mLearning: Mobile, wireless, in-your-pocket learning
C Quinn
LiNE Zine 2006 (1), 2, 2000
9732000
Engaging learning: Designing e-learning simulation games
CN Quinn
John Wiley & Sons, 2005
4872005
Designing mLearning: Tapping into the mobile revolution for organizational performance
CN Quinn
John Wiley & Sons, 2011
2182011
Real and non‐real time interaction: Unraveling multiple threads of discourse
SD Black, JA Levin, H Mehan, CN Quinn
Discourse Processes 6 (1), 59-75, 1983
2151983
Implications of educational theory for the design of instructional multimedia
M Wild, C Quinn
British Journal of Educational Technology 29 (1), 73-82, 1998
1871998
Knowledge based recommender systems using explicit user models
B Towle, C Quinn
Proceedings of the AAAI Workshop on Knowledge-Based Electronic Markets 1 (1 …, 2000
1742000
Learning objects and instruction components
C Quinn, S Hobbs
Journal of Educational Technology & Society 3 (2), 13-20, 2000
1742000
Real education in non-real time: The use of electronic message systems for instruction
CN Quinn, H Mehan, JA Levin, SD Black
Instructional Science 11, 313-327, 1983
1741983
The mobile academy: mLearning for higher education
CN Quinn
John Wiley & Sons, 2011
1212011
Pragmatic evaluation: lessons from usability
CN Quinn
13th Annual Conference of the Australasian Society for Computers in Learning …, 1996
1131996
Designing educational computer games
CN Quinn
Proceedings of the IFIP TC3/WG3. 2 Working Conference on the Seign …, 1994
991994
M-Learning: Mobile, Wireless
C Quinn
Your-Pocket Learning 30, 2000
872000
mLearning. Mobile, wireless, in-your-pocket learning. Linezine. Fall 2000
C Quinn
Found at: http://www. linezine. com/2.1/features/cqmmwiyp. htm, 2000
612000
mlearning: Mobile
C Quinn
Wireless, In-Your-Pocket Learning. www. linezine, 2000
552000
Designing an instructional game: reflections on ‘Quest for Independence
CN Quinn
Education and Information Technologies 1, 251-269, 1996
551996
Mobile learning: Landscape and trends
C Quinn
The eLearning Guild Research, 2011
522011
Justification effects on the judgment of analogy
WR Sieck, CN Quinn, JW Schooler
Memory & cognition 27, 844-855, 1999
431999
Learning integrating system and methods
C Quinn
US Patent App. 10/973,756, 2006
342006
Computers for cognitive research: A HyperCard adventure game
CN Quinn
Behavior Research Methods, Instruments, & Computers 23, 237-246, 1991
281991
Revolutionize Learning & Development: Performance and Innovation Strategy for the Information Age
CN Quinn
252015
The system can't perform the operation now. Try again later.
Articles 1–20