Guidelines for the Development of Immersive Virtual Reality Software for Cognitive Neuroscience and Neuropsychology: The Development of Virtual Reality Everyday Assessment Lab … P Kourtesis, D Korre, S Collina, LAA Doumas, SE MacPherson Frontiers in Computer Science 1, 12, 2020 | 71 | 2020 |
Usability Evaluation of Spoken Humanoid Embodied Conversational Agents in Mobile Serious Games D Korre The University of Edinburgh, 2019 | 5* | 2019 |
Usability Engineering: Embodied Conversational Agents in Serious Games D Korre Doctoral Consortium, 2015 | 2 | 2015 |
Comparing Photorealistic and Animated Embodied Conversational Agents in Serious Games: An Empirical Study on User Experience D Korre International Conference on Human-Computer Interaction, 317-335, 2023 | 1 | 2023 |
The impact of realistic virtual humans within immersive environments D Korre Master Thesis, 2012 | 1 | 2012 |
It Takes a Village: Multidisciplinarity and Collaboration for the Development of Embodied Conversational Agents D Korre arXiv preprint arXiv:2308.16250, 2023 | | 2023 |
Augmented Reality in Education: a case study in medical education D Korre, A Sherlock 9th International Conference of the Immersive Learning Research Network, 2023 | | 2023 |
Spoken Humanoid Embodied Conversational Agents in Mobile Serious Games: A Usability Assessment D Korre, J Robertson | | 2023 |
Augmented reality, STEM and remote learning D Korre, A Sherlock Learning and Teaching Conference 2021, 2021 | | 2021 |
Show your daughters the joys of science D Korre EqualBITE, 162-163, 2018 | | 2018 |
Embodied conversational agents and serious games: A review D Korre Artificial Inteligence Applications Institute seminar, 2018 | | 2018 |
Guidelines for the development of a multimedia application for informative purposes and user evaluation D Korre Western Greece University of Applied Sciences, 2010 | | 2010 |
The use of multimedia technology by Greek museums and institutions with a focus on culture D Korre, L Chasi Senior's seminar, 2008 | | 2008 |