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Victor Fernandez Cervantes
Victor Fernandez Cervantes
Verified email at ualberta.ca - Homepage
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Cited by
Cited by
Year
VirtualGym: A kinect-based system for seniors exercising at home
V Fernandez-Cervantes, N Neubauer, B Hunter, E Stroulia, L Liu
Entertainment Computing 27, 60-72, 2018
482018
Serious games: Rehabilitation fuzzy grammar for exercise and therapy compliance
V Fernandez-Cervantes, E Stroulia, LE Oliva, F Gonzalez, C Castillo
2015 IEEE Games Entertainment Media Conference (GEM), 1-8, 2015
172015
Serious rehabilitation games with Kinect
V Fernandez-Cervantes, E Stroulia, C Castillo, L Oliva, F Gonzalez
2015 IEEE Games Entertainment Media Conference (GEM), 1-1, 2015
132015
Virtual-GymVR: A Virtual Reality Platform for Personalized Exergames
V Fernandez-Cervantes, E Stroulia
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 920-921, 2019
102019
A grammar-based framework for rehabilitation exergames
V Fernandez-Cervantes, E Stroulia, B Hunter
International Conference on Entertainment Computing, 38-50, 2016
72016
PhyDSLK: a model-driven framework for generating exergames
MT Baldassarre, D Caivano, S Romano, F Cagnetta, ...
Multimedia Tools and Applications 80 (18), 27947-27971, 2021
42021
Facial geometry identification through fuzzy patterns with RGBD sensor
V Fernández-Cervantes, A García, MA Ramos, A Méndez
Computación y Sistemas 19 (3), 529-546, 2015
42015
VR Rhythm Game Featuring Audience Participation
A Villars, F Abdullah, MC Gursesli, X You, R Thawonmas, ...
2023 IEEE Gaming, Entertainment, and Media Conference (GEM), 1-4, 2023
2023
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