Adapt: The agent development and prototyping testbed A Shoulson, N Marshak, M Kapadia, NI Badler Proceedings of the ACM SIGGRAPH symposium on interactive 3D graphics and …, 2013 | 117 | 2013 |
Parameterizing behavior trees A Shoulson, FM Garcia, M Jones, R Mead, NI Badler Motion in Games: 4th International Conference, MIG 2011, Edinburgh, UK …, 2011 | 110 | 2011 |
An event-centric planning approach for dynamic real-time narrative A Shoulson, ML Gilbert, M Kapadia, NI Badler Proceedings of Motion on Games, 121-130, 2013 | 52 | 2013 |
Systems and methods for generating event-centric animations using a graphical user interface A Shoulson, M Kapadia, R Sumner US Patent 10,783,689, 2020 | 51 | 2020 |
CANVAS: computer-assisted narrative animation synthesis. M Kapadia, S Frey, A Shoulson, RW Sumner, MH Gross Symposium on computer animation, 199-209, 2016 | 44 | 2016 |
Intelligent camera control using behavior trees D Markowitz, JT Kider, A Shoulson, NI Badler Motion in Games: 4th International Conference, MIG 2011, Edinburgh, UK …, 2011 | 34 | 2011 |
Interactive story development system and method for creating a narrative of a storyline M Kapadia, R Sumner, A Shoulson US Patent 10,042,506, 2018 | 33 | 2018 |
Planning approaches to constraint‐aware navigation in dynamic environments K Ninomiya, M Kapadia, A Shoulson, F Garcia, N Badler Computer Animation and Virtual Worlds 26 (2), 119-139, 2015 | 32 | 2015 |
Constraint-aware navigation in dynamic environments M Kapadia, K Ninomiya, A Shoulson, F Garcia, N Badler Proceedings of motion on games, 111-120, 2013 | 25 | 2013 |
What’s next? the new era of autonomous virtual humans M Kapadia, A Shoulson, CD Boatright, P Huang, F Durupinar, NI Badler Motion in Games: 5th International Conference, MIG 2012, Rennes, France …, 2012 | 20 | 2012 |
Event-centric control for background agents A Shoulson, NI Badler Interactive Storytelling: Fourth International Conference on Interactive …, 2011 | 19 | 2011 |
Animating synthetic dyadic conversations with variations based on context and agent attributes L Sun, A Shoulson, P Huang, N Nelson, W Qin, A Nenkova, NI Badler Computer Animation and Virtual Worlds 23 (1), 17-32, 2012 | 17 | 2012 |
An event-centric approach to authoring stories in crowds M Kapadia, A Shoulson, C Steimer, S Oberholzer, RW Sumner, M Gross Proceedings of the 9th International Conference on Motion in Games, 15-24, 2016 | 16 | 2016 |
Authoring multi-actor behaviors in crowds with diverse personalities M Kapadia, A Shoulson, F Durupinar, NI Badler Modeling, Simulation and Visual Analysis of Crowds: A Multidisciplinary …, 2013 | 16 | 2013 |
Paste: A platform for adaptive storytelling with events A Shoulson, M Kapadia, N Badler Proceedings of the AAAI Conference on Artificial Intelligence and …, 2013 | 15 | 2013 |
Selecting agents for narrative roles A Shoulson, D Garcia, N Badler Proceedings of the AAAI Conference on Artificial Intelligence and …, 2011 | 10 | 2011 |
ACM SIGGRAPH/Eurographics Symposium on Computer Animation J Teran, E Sifakis, G Irving, R Fedkiw | 3 | 2005 |
An Open Source Platform for Authoring Functional Crowds A Shoulson, N Markshak, NI Badler, M Kapadia Virtual Crowds: Steps Toward Behavioral Realism, 181-198, 2016 | | 2016 |
Event-centric Planning for Narrative Synthesis A Shoulson, NI Badler, M Gilbert, M Kapadia Virtual Crowds: Steps Toward Behavioral Realism, 199-213, 2016 | | 2016 |
Real-time storytelling with events in virtual worlds A Shoulson University of Pennsylvania, 2015 | | 2015 |