Vivace: a practical gauss-seidel method for stable soft body dynamics. M Fratarcangeli, V Tibaldo, F Pellacini ACM Trans. Graph. 35 (6), 214:1-214:9, 2016 | 109 | 2016 |
Meshhisto: Collaborative modeling by sharing and retargeting editing histories G Salvati, C Santoni, V Tibaldo, F Pellacini ACM Transactions on Graphics (TOG) 34 (6), 1-10, 2015 | 28 | 2015 |
3DFlow: Continuous Summarization of Mesh-Editing Workflows JD Denning, V Tibaldo, F Pellacini ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH 2015 34 (4 …, 2015 | 19 | 2015 |
LevelMerge: collaborative game level editing by merging labeled graphs C Santoni, G Salvati, V Tibaldo, F Pellacini IEEE computer graphics and applications 38 (4), 71-83, 2018 | 7 | 2018 |
LevelMerge: Collaborative Game Level Editing by Merging Labeled Graphs C Santoni, G Salvati, V Tibaldo, F Pellacini arXiv preprint arXiv:1603.00713, 2016 | | 2016 |