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Michael McCreery
Michael McCreery
Associate Professor of Interaction & Media Sciences, University of Nevada, Las Vegas
Verified email at unlv.edu - Homepage
Title
Cited by
Cited by
Year
The acquisition of skill and expertise in massively multiplayer online games
PG Schrader, M McCreery
Educational Technology Research and Development 56, 557-574, 2008
1982008
Defining the virtual self: Personality, behavior, and the psychology of embodiment
MP McCreery, SK Krach, PG Schrader, R Boone
Computers in Human Behavior 28 (3), 976-983, 2012
1322012
A sense of self: The role of presence in virtual environments
MP McCreery, PG Schrader, SK Krach, R Boone
Computers in Human Behavior 29 (4), 1635-1640, 2013
1092013
Examining teachers’ behavioral management charts: A comparison of Class Dojo and paper-pencil methods
SK Krach, MP McCreery, H Rimel
Contemporary School Psychology 21, 267-275, 2017
752017
Social interaction in a virtual environment: Examining socio-spatial interactivity and social presence using behavioral analytics
MP McCreery, DB Vallett, C Clark
Computers in Human Behavior 51, 203-206, 2015
682015
Navigating massively multiplayer online games: Evaluating 21st century skills for learning within virtual environments
MP McCreery, PG Schrader, SK Krach
Journal of Educational Computing Research 44 (4), 473-493, 2011
622011
Cultural-linguistic test adaptations: Guidelines for selection, alteration, use, and review
SK Krach, MP McCreery, J Guerard
School psychology international 38 (1), 3-21, 2017
512017
Are all games the same?
PG Schrader, M McCreery
Assessment in game-based learning: Foundations, innovations, and …, 2012
492012
Evaluating school connectedness of students with emotional and behavioral disorders
RJ Marsh, K Higgins, J Morgan, TM Cumming, M Brown, M McCreery
Children & Schools 41 (3), 153-160, 2019
382019
How the human is the catalyst: Personality, aggressive fantasy, and proactive-reactive aggression among users of social media
MP McCreery, SK Krach
Personality and Individual Differences 133, 91-95, 2018
352018
Temperament as a Behavioral Construct Assessing the Classroom Environment and Student–Teacher Relationship
MP McCreery
Intervention in School and Clinic 51 (4), 238-243, 2016
152016
Emotions, technology, and learning
SY Tettegah, MP McCreery
Academic Press, 2015
132015
Independent evaluation of Q‐Interactive: A paper equivalency comparison using the PPVT‐4 with preschoolers
SK Krach, MP McCreery, L Dennis, J Guerard, EL Harris
Psychology in the Schools 57 (1), 17-30, 2020
122020
Toward a Framework for Learning and Digital Games Research
SY Tettegah, MP McCreery, F Blumberg
Educational Psychologist 50 (4), 253-257, 2015
122015
The student oral language observation matrix: A psychometric study with preschoolers
LR Dennis, SK Krach, MP McCreery, S Navarro
Assessment for Effective Intervention 45 (1), 65-72, 2019
112019
Assessing Learning from, with, and in Games Revisited: A Heuristic for Emerging Methods and Commercial Off-the-Shelf Games
PG Schrader, MP McCreery, MC Carroll, DL Head, JR Laferriere
Game-based assessment revisited, 13-35, 2019
112019
Performance in situ: Practical approaches to evaluating learning within games
PG Schrader, M McCreery, D Vallett
Game Based Learning: Theory, Strategy, and Performance Outcomes, 421-437, 2017
112017
Do Dispositional Characteristics Influence Reading? Examining the Impact of Personality on Reading Fluency
S Kathleen Krach, MP McCreery, SA Loe, W Paul Jones
Reading Psychology 37 (3), 470-486, 2016
102016
Can video games be used as a stealth assessment of aggression?: A criterion-related validity study
MP McCreery, SK Krach, CA Bacos, JR Laferriere, DL Head
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS …, 2019
92019
Personality, presence, and the virtual self: A five-factor model approach to behavioral analysis within a virtual environment
MP McCreery
University of Nevada, Las Vegas, 2011
92011
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