No Mastery Without Mystery: Dark Souls and the Ludic Sublime D Vella Game Studies 15 (1), 2015 | 126 | 2015 |
The Ludic Subject and the Ludic Self: Analyzing the ‘I-in-the-Gameworld’ D Vella IT-Universitetet i København, 2015 | 101* | 2015 |
Virtual Existentialism: Meaning and Subjectivity in Virtual Worlds S Gualeni, D Vella | 61 | 2020 |
It’s A-Me/Mario D Vella Playing as a Ludic Character. Foundations of Digital Games Conference …, 2013 | 32* | 2013 |
Modeling the Semiotic Structure of Game Characters D Vella DiGRA 2014 Conference, August, 3-6, 2014 | 30 | 2014 |
Virtual Subjectivity: Existence and Projectuality in Virtual Worlds D Vella, S Gualeni Techné: Research in Philosophy and Technology, 2019 | 29 | 2019 |
The Wanderer in the Wilderness: Being in the virtual landscape in Minecraft and Proteus D Vella 7th International Conference on the Philosophy of Computer Games:“Computer …, 2013 | 28* | 2013 |
" Who Am'I'in the Game?": A Typology of the Modes of Ludic Subjectivity. D Vella DiGRA/FDG, 2016 | 26 | 2016 |
Player and figure: An analysis of a scene in Kentucky Route Zero D Vella Proceedings of the 2014 International DiGRA Nordic Conference 11, 2014 | 26 | 2014 |
De-Roling from Experiences and Identities in Virtual Worlds S Gualeni, D Vella, J Harrington Journal For Virtual Worlds Research 10 (2), 2017 | 23 | 2017 |
A Structural Model for Player-Characters as Semiotic Constructs D Vella Transactions of the Digital Games Research Association 2 (2), 2016 | 18 | 2016 |
Spatialised memory: The gameworld As embedded narrative D Vella Proceedings of the Philosophy of Computer Games Conference, 6-9, 2011 | 17 | 2011 |
There's No Place Like Home: Dwelling and Being at Home in Digital Games D Vella Ludotopia: Spaces, Places and Territories in Computer Games, 141-166, 2019 | 14* | 2019 |
Modeling foreshadowing in narrative comprehension for sentimental readers BC Bae, YG Cheong, D Vella International Conference on Interactive Digital Storytelling, 1-12, 2013 | 11 | 2013 |
The City in Singleplayer Fantasy Role Playing Games D Vella, KBR Giappone | 9 | 2018 |
The Ludic Muse: The Form of Games as Art D Vella CounterText 2 (1), 66-84, 2016 | 8 | 2016 |
“You Won’t Even Know Who You Are Anymore”: Bakthinian Polyphony and the Challenge to the Ludic Subject in Disco Elysium D Vella, M Cielecka Baltic Screen Media Review 9 (1), 90-104, 2021 | 7* | 2021 |
Beyond agency: games as the aesthetics of being D Vella Journal of the Philosophy of Sport 48 (3), 436-447, 2021 | 6 | 2021 |
Virtually in Ruins: The Imagery and Spaces of Ruin in Digital Games D Vella University of Malta, 2010 | 4* | 2010 |
The Character of the Ludic Muse D Vella 9th International Conference on the Philosophy of Computer Games, Berlin, 2015 | 3 | 2015 |