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Aruna Ishara Gamage
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An enhanced virtual fitting room using deep neural networks
ICS Ileperuma, H Gunathilake, K Dilshan, S Nishali, AI Gamage, ...
2020 2nd International Conference on Advancements in Computing (ICAC) 1, 67-72, 2020
42020
Mixed reality supermarket: a modern approach into day-to-day grocery shopping
N Weerasinghe, S Jayawardena, D Mahawatta, H Navaratne, ...
2020 20th International Conference on Advances in ICT for Emerging Regions …, 2020
22020
E-GEO: Geography based E-learning system for sri lanka
P Rajapaksha, G Wijenayake, R Diroshan, MWE Harshani, ...
2017 6th National Conference on Technology and Management (NCTM), 189-194, 2017
22017
IoT-Enabled Smart Solution for Rice Disease Detection, Yield Prediction, and Remediation
K Wanninayake, LGSW Bambaranda, TI Wickramaarachchi, U Pathirana, ...
2023 5th International Congress on Human-Computer Interaction, Optimization …, 2023
12023
Prop Cone: The Virtual Prop House
H Perera, A Weerabahu, BM Weerasinghe, IU Wickramasuriya, I Gamage, ...
2022 4th International Conference on Advancements in Computing (ICAC), 417-422, 2022
12022
System to Improve the Quality of Water Resources in Sri Lanka Using Machine Learning and Image Processing
MHS Liyanage, O Wijewickrama, D Wijendra, AI Gamage
2022 4th International Conference on Advancements in Computing (ICAC), 465-469, 2022
12022
Location Tracking, Messaging, and Monitoring System for Lightweight Boats Using LoRa Technology ‘Safe Ride’
A Alweera, W HWMVA, RMS Chandrasiri, W De Silva, I Gamage, ...
International Journal of Engineering and Management Research 12 (6), 62-68, 2022
12022
Accommodation Finder: An Augmented Reality Based Mobile Application Integrated with Smart Contracts
G Parameswaran, M Perera, CRB Aluthgedara, EDN Amanda, ...
2021 3rd International Conference on Advancements in Computing (ICAC), 341-346, 2021
12021
VOYAGER–Smart Travel Guidance Cross Platform Mobile Application
W Wijesinghe, A Amarasinghe, T Bandara, AI Gamage, D Ganegoda
2021 3rd International Conference on Advancements in Computing (ICAC), 163-168, 2021
12021
Assist: rendering, pipeline management, and pipeline tracking software
MVI Salgado, H Hettiarachchi, TU Munasinghe, KAU Fernando, I Gamage, ...
2020 2nd International Conference on Advancements in Computing (ICAC) 1, 1-6, 2020
12020
Adjusting The Hard Level on Game by a Prediction for Improving Attraction and Business Value
AI Rathnayake, IK Ganegala, IS Samarasinghe, SB Weerasekara, ...
2020 20th International Conference on Advances in ICT for Emerging Regions …, 2020
12020
Personalized and Interactive Learning Platform for Students with Autism Spectrum Disorder
KG Ranaweera, J Praneetha, WPS De Silva, K Kempitiya, I Gamage, ...
2023 5th International Conference on Advancements in Computing (ICAC), 828-833, 2023
2023
Smart System for Human Nail Disease Diagnosis and Underlying Systemic Disease
K Prajeeth, SJ Iruthayaraj, T Ajanthan, MAF Ahamed, S Vidhanaarachchi, ...
2023
Supervising Plant Growth in a Greenhouse
DL Alexander, GAG Hathnapitiya, AI Gamage, P Bandara, G Giragama, ...
2022 22nd International Conference on Advances in ICT for Emerging Regions …, 2022
2022
AR Interior: Guidance Tool for Interior Designing
A Abeykoon, E Ekanayaka, W Fonseka, RN Ranaweerasingha, ...
Department of Computing and Information Systems, Faculty of Applied Sciences …, 2021
2021
DFOG-Image Processing Application for Real-Time Defogging
I Indiketiya, K Kulasekara, JM Thomas, I Gamage, T Thilakarathna
2020 20th International Conference on Advances in ICT for Emerging Regions …, 2020
2020
Chess ADC–An Automated Aide-De-Camp
A Divulage, R Bandara, T Liyanage, M Ishara, AI Gamage, ...
2020 20th International Conference on Advances in ICT for Emerging Regions …, 2020
2020
E-GEO: Geography Based E-Learning System for Sri Lanka
G Wijenayake, R Diroshan, P Rajapaksha, Y Mallawaarachchi, ...
SLIIT, 2017
2017
MasterPiano: A System to Facilitate Harmonizing, Notation sheet Generating, Composing and E–Learning for Piano
L Rajamanthri, S Weerakoon, L Pushpakumara, V Dissanayake, ...
SLIIT, 2016
2016
Student Centric Learning Environment through Virtual Reality and Gaming Theory for History Subject
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