Design and Implementation of Bekantan Educational Game (BEG) as a Banjar Language Learning Media AA Syahidi, AA Supianto, H Tolle International Journal of Interactive Mobile Technologies (iJIM) 13 (03), 108-124, 2019 | 30 | 2019 |
BandoAR: Real-Time Text Based Detection System Using Augmented Reality for Media Translator Banjar Language to Indonesian with Smartphone AA Syahidi, H Tolle, AA Supianto, K Arai The 5th IEEE International Conference on Engineering Technologies and …, 2018 | 30 | 2018 |
AR-Child: Analysis, Evaluation, and Effect of Using Augmented Reality as a Learning Media for Preschool Children AA Syahidi, H Tolle, AA Supianto, K Arai The 5th IEEE International Conference on Computing Engineering and Design …, 2020 | 22 | 2020 |
Applying Student Team Achievement Divisions (STAD) Model on Material of Basic Programme Branch Control Structure to Increase Activity and Student Result AA Syahidi, AN Asyikin, A Asy’ari Proceedings of the 2nd International Conference on Vocational Education and …, 2018 | 21 | 2018 |
Educational Media Design for Learning Basic Programming in Branching Control Structure Material Using Problem-Posing Learning Model AA Syahidi, H Tolle, AA Supianto, T Hirashima Kinetik: Game Technology, Information System, Computer Network, Computing …, 2019 | 17 | 2019 |
AUTOC-AR: A Car Design and Specification as a Work Safety Guide Based on Augmented Reality Technology AA Syahidi, S Subandi, A Mohamed Jurnal Pendidikan Teknologi dan Kejuruan 26 (1), 18-25, 2020 | 16 | 2020 |
Strategic Planning and Implementation of Academic Information System (AIS) Based on Website with D&M Model Approach S Subandi, AA Syahidi, AN Asyikin IOP Conference Series: Materials Science and Engineering 407 (1), 012101, 2018 | 15 | 2018 |
Evaluation of User Experience in Translator Applications (Banjar-Indonesian and Indonesian-Banjar) Based on Mobile Augmented Reality Technology using the UX Honeycomb Method AA Syahidi, H Tolle Journal of Games, Game Art, and Gamification (JGGAG) 6 (1), 7-13, 2021 | 13 | 2021 |
Augmented Reality in the Internet of Things (AR + IoT): A Review AA Syahidi, K Arai, H Tolle, AA Supianto, K Kiyokawa International Journal of Informatics and Computer Science (IJICS) 5 (3), 258-265, 2021 | 12 | 2021 |
Pengembangan pkn di era generasi millenial berbantuan m-learning (mobile learning) pada gadget pembelajaran berbasis cooperative learning bermuatan karakter F Wagiono, S Shaddiq, AA Syahidi Edunesia: Jurnal Ilmiah Pendidikan 1 (3), 63-72, 2020 | 12 | 2020 |
TOLSYASUPI-EduMed: Development of educational media using the problem-posing learning model for basic programming subjects AA Syahidi, H Tolle, AA Supianto, T Hirashima Journal of Information Technology and Computer Science 4 (2), 137-155, 2019 | 11 | 2019 |
Measuring User Assessments and Expectations: The Use of WebQual 4.0 Method and Importance-Performance Analysis (IPA) to Evaluate the Quality of School Websites S Subandi, AA Syahidi, AN Asyikin Journal of Information Technology and Computer Science 4 (1), 76-89, 2019 | 11 | 2019 |
Perancangan dan Implementasi Fuzzy Inference System (FIS) Metode Tsukamoto pada Penentuan Penghuni Asrama AA Syahidi, F Biabdillah, FA Bachtiar J. Teknol. Inf. dan Ilmu Komput 6 (1), 55, 2019 | 11 | 2019 |
Body Temperature Measurement Tool for Early Detection of COVID-19 Based on Interactive Augmented Reality Technology and Sensor MLX90614: Framework and Prototyping S Subandi, ASB Nugroho, N Nurkamilia, AA Syahidi JURIKOM: Jurnal Riset Komputer 8 (5), 141-148, 2021 | 10 | 2021 |
Interactive M-Learning Media Technology to Enhance the Learning Process of Basic Logic Gate Topics in Vocational School and Engineering Education AA Syahidi, H Tolle, AA Supianto, T Hirashima, K Arai International Journal of Engineering Education 2 (2), 50-63, 2020 | 9 | 2020 |
Mobile Augmented Reality Application with Multi-Interaction for Learning Solutions on the Topic of Computer Network Devices (Effectiveness, Interface, and Experience Design) S Subandi, AA Syahidi, J Riadi, A Mohamed 3rd IEEE International Conference on Vocational Education and Electrical …, 2020 | 9 | 2020 |
Tour Experience with Interactive Map Simulation based on Mobile Augmented Reality for Tourist Attractions in Banjarmasin City AA Syahidi, J Riadi, NH Waworuntu, S Subandi, K Kiyokawa International Journal of Informatics and Computer Science (IJICS) 6 (1), 22-31, 2022 | 7 | 2022 |
Design and Implementation of Different Types of Smart Dustbins System in Smart Campus Environments AN Asyikin, AA Syahidi, Subandi International Joint Conference on Science and Engineering (IJCSE 2020) 196 …, 2020 | 7 | 2020 |
Implementation and Evaluation of User Experience on Mobile Augmented Reality Technology-Based Brochure Applications AA Syahidi, AN Asyikin, R Sania, S Subandi EDUMATIC: Jurnal Pendidikan Informatika 5 (2), 137-146, 2021 | 6* | 2021 |
Pengembangan Game Action-Adaventure Berdasarkan Cerita Rakyat Sultan Suriansyah Bermuatan Kearifan Lokal Banjarmasin Berbasis Perangkat Bergerak AA Syahidi, A Riyadi, S Zakiah, M Astuti Jurnal Borneo Informatika dan Teknik Komputer 1 (1), 25-37, 2021 | 6 | 2021 |