Predicting fluctuations in cryptocurrency transactions based on user comments and replies YB Kim, JG Kim, W Kim, JH Im, TH Kim, SJ Kang, CH Kim PloS one 11 (8), e0161197, 2016 | 348 | 2016 |
Augmented-reality survey: From concept to application SK Kim, SJ Kang, YJ Choi, MH Choi, M Hong KSII Transactions on Internet and Information Systems (TIIS) 11 (2), 982-1004, 2017 | 92 | 2017 |
A survey on churn analysis in various business domains J Ahn, J Hwang, D Kim, H Choi, S Kang IEEE Access 8, 220816-220839, 2020 | 86 | 2020 |
Procedural synthesis using vortex particle method for fluid simulation JC Yoon, HR Kam, JM Hong, SJ Kang, CH Kim Computer Graphics Forum 28 (7), 1853-1859, 2009 | 50 | 2009 |
Learning media on mathematical education based on augmented reality K Kounlaxay, Y Shim, SJ Kang, HY Kwak, SK Kim KSII Transactions on Internet and Information Systems (TIIS) 15 (3), 1015-1029, 2021 | 37 | 2021 |
Automatic generation of game content using a graph-based wave function collapse algorithm H Kim, S Lee, H Lee, T Hahn, S Kang 2019 IEEE Conference on Games (CoG), 1-4, 2019 | 37 | 2019 |
TrafficBERT: Pre-trained model with large-scale data for long-range traffic flow forecasting KH Jin, JA Wi, EJ Lee, SJ Kang, SK Kim, YB Kim Expert Systems with Applications 186, 115738, 2021 | 34 | 2021 |
Virtual world currency value fluctuation prediction system based on user sentiment analysis YB Kim, SH Lee, SJ Kang, MJ Choi, J Lee, CH Kim PloS one 10 (8), e0132944, 2015 | 34 | 2015 |
Mixed reality system for virtual chemistry lab X Duan, SJ Kang, JI Choi, SK Kim KSII Transactions on Internet and Information Systems (TIIS) 14 (4), 1673-1688, 2020 | 32 | 2020 |
Automatic player behavior analysis system using trajectory data in a massive multiplayer online game SJ Kang, YB Kim, T Park, CH Kim Multimedia tools and applications 66, 383-404, 2013 | 28 | 2013 |
Development of a low-cost wearable sensing glove with multiple inertial sensors and a light and fast orientation estimation algorithm Y Choi, K Yoo, SJ Kang, B Seo, SK Kim The Journal of Supercomputing 74, 3639-3652, 2018 | 25 | 2018 |
Live path: adaptive agent navigation in the interactive virtual world SJ Kang, YO Kim, CH Kim The Visual Computer 26, 467-476, 2010 | 24 | 2010 |
Efficiently detecting outlying behavior in video-game players YB Kim, SJ Kang, SH Lee, JY Jung, HR Kam, J Lee, YS Kim, J Lee, ... PeerJ 3, e1502, 2015 | 21 | 2015 |
Game sprite generator using a multi discriminator GAN S Hong, S Kim, S Kang KSII Transactions on Internet and Information Systems (TIIS) 13 (8), 4255-4269, 2019 | 18 | 2019 |
A visual-physiology multimodal system for detecting outlier behavior of participants in a reality TV show S Kang, D Kim, Y Kim International Journal of Distributed Sensor Networks 15 (7), 1550147719864886, 2019 | 17 | 2019 |
Automated spatio-temporal analysis techniques for game environment SJ Kang, SK Kim Multimedia Tools and Applications 74 (16), 6323–6329, 2015 | 14 | 2015 |
Real-time 3D sumi-e painting S Kang, CH Kim ACM SIGGRAPH Technical Sketch 19 (3), 74-81, 2003 | 13 | 2003 |
Virtual ball player: Synthesizing character animation to control a virtual ball from motion data using interaction patterns JI Choi, SJ Kang, CH Kim, J Lee The Visual Computer 31, 905-914, 2015 | 11 | 2015 |
Detecting Outlier Behavior of Game Player Players Using Multimodal Physiology Data. S Kang, T Park Intelligent Automation & Soft Computing 26 (1), 2020 | 9 | 2020 |
Predicting the currency market in online gaming via lexicon-based analysis on its online forum YB Kim, K Kang, J Choo, SJ Kang, TH Kim, JH Im, JH Kim, CH Kim Complexity 2017, 2017 | 9 | 2017 |