HTTP/2 and QUIC for Virtual Worlds and the 3D Web? H Bakri, C Allison, A Miller, I Oliver Procedia Computer Science 56, 242-251, 2015 | 10 | 2015 |
Virtual worlds and the 3d web–time for convergence? H Bakri, C Allison, A Miller, I Oliver Immersive Learning Research Network: Second International Conference, iLRN …, 2016 | 9 | 2016 |
Measuring QoS in web-based virtual worlds: an evaluation of unity 3D web builds H Bakri, C Allison Proceedings of the 8th International Workshop on Massively Multiuser Virtual …, 2016 | 5 | 2016 |
Adaptivity of 3D web content in web-based virtual museums: a quality of service and quality of experience perspective H Bakri University of St Andrews, 2019 | 3 | 2019 |
A SIMULATED MOTION PLANNING ALGORITHM IN 2D AND 3D ENVIRONMENTS USING HILL CLIMBING H El-Aawar, H Bakri International Journal of Artificial Intelligence & Applications 5 (1), 35, 2014 | 2 | 2014 |
Fidelity perception of 3D models on the web H Bakri, A Miller, I Oliver Immersive Learning Research Network: 4th International Conference, iLRN 2018 …, 2018 | 1 | 2018 |
How the Web was Won: Keeping the computer networking curriculum current with HTTP/2 C Allison, H Bakri 2015 IEEE Frontiers in Education Conference (FIE), 1-9, 2015 | 1 | 2015 |
Design, Implement and Simulate an Agent Motion Planning Algorithm in 2D and 3D Environments H El-Aawar, H Bakri CS & IT Conference Proceedings 4 (1), 2014 | | 2014 |
How the Web Was Won C Allison, H Bakri | | |