Debunking as a method of uncovering disinformation and fake news Z Kvetanová, AK Predmerská, M Švecová Fake news is bad news-hoaxes, half-truths and the nature of today’s journalism, 2020 | 13 | 2020 |
JOURNALISM ON SOCIAL MEDIA: HOW TO TELL STORIES AND NEWS TO YOUNG PEOPLE. M ŠVECOVÁ Ad Alta: Journal of Interdisciplinary Research 7 (2), 2017 | 10 | 2017 |
Smartphone and mobile application usage among seniors in Slovakia M Švecová, E Odlerová European Journal of Science and Theology 14 (6), 125-133, 2018 | 5 | 2018 |
Digital skills and the awareness of seniors about virtual reality M Švecová, A Kačincová Predmerská, N Kaňuková Media Literacy and Academic Research 4 (2), 119-131, 2021 | 3 | 2021 |
Location-Based Games as a Method of Teaching Seniors in the Field of Digital Technologies M Švecová Media Literacy and Academic Research 2 (1), 61-71, 2019 | 3 | 2019 |
Location-based games as a contemporary, originaL, and innovative method of seniors’ teaching and Learning E Jurczyk-Romanowska, M Koszczyc, L Jakubowska, ... Uniwersytet Wrocławski. Instytut Pedagogiki, 2019 | 3 | 2019 |
Location-based Games as a Teaching Method for Seniors in the Field of ICT M Švecová, N Kaňuková European Conference on Games Based Learning, 713-XXIII, 2019 | 2 | 2019 |
Challenges And Limits Of Current Student Magazine Production-Case Study M Hossová, M Švecová Media Literacy and Academic Research 2 (2), 34-51, 2019 | 2 | 2019 |
Legal and ethical regulation in Slovakia and its relation to deliberative communication Ľ Čábyová, P Krajčovič, M Švecová, J Radošinská, A Brník, J Mináriková Media and Communication 12, 2024 | 1 | 2024 |
Slovakia: Bibliographical database of Slovakian journalism and media research related to risks and opportunities for deliberative communication (2000–2020) S Gálik, S Gáliková Tolnaiová, N Vrabec, Ľ Čábyová, H Pravdová, ... Institute of Social Studies, University of Tartu, 2023 | 1 | 2023 |
Viability of Using Digital Games for Improving Team Cohesion: A Systematic Review of the Literature J Kovalčík, M Švecová, M Kabát Acta Ludologica 6 (1), 46-65, 2023 | | 2023 |
ETHICS OF COMPUTER GAMING: A GROUNDWORK M Švecová Acta Ludologica 5 (2), 108-109, 2022 | | 2022 |
MAKING GAMES: THE POLITICS AND POETICS OF GAME CREATION TOOLS M Švecová Acta Ludologica 4 (1), 138-139, 2021 | | 2021 |
Gry miejskie jako współczesna, oryginalna i innowacyjna metoda nauczania i uczenia się seniorów E Jurczyk-Romanowska, M Koszczyc, L Jakubowska, ... Uniwersytet Wrocławski. Instytut Pedagogiki, 2019 | | 2019 |
GEOLOKAČNÉ HRY AKO AKTUÁLNE, INOVATÍVNE A ORIGINÁLNE METÓDY PRE VZDELÁVANIE A UČENIE SENIOROV E Jurczyk-Romanowska, M Koszczyc, L Jakubowska, ... Fundacja Pro Scientia Publica, 2019 | | 2019 |
Gamefikácia v procese adaptácie zamestnancov Gamification in the adaptation process of emloyees Z Stacho, M Hamar, K Stachová, M Švecová, M Kabát REFLEXIE REFLEXIE, 78, 0 | | |