The dawn of the 9th console generation: The scalpers’ heaven M Macák Acta Ludologica 3 (2), 92-93, 2020 | 4 | 2020 |
Preserving Japan: Saving Digital Games for Future Generations M Macák, K Hosoi Acta Ludologica 4 (1), 124-130, 2021 | 2 | 2021 |
Digital Games, Collectors and (Artificial) Scarcity: The Digital Future Might Be a Bit Physical After All M Macák, V Šašalová Communication Today 13 (2), 4-23, 2022 | 1 | 2022 |
When Game Is the Exercise and Exercise Is the Game: Design Analysis of Ring Fit Adventure M Macák Megatrendy a médiá 8 (1), 544-550, 2021 | 1 | 2021 |
How Pokémon Go deals with COVID-19: The lockdown conundrum M Macák Marketing Identity 8 (1), 374-384, 2020 | 1 | 2020 |
Soul hackers 2 M Macák Acta Ludologica 6 (1), 118-120, 2023 | | 2023 |
“Sorry Guys, I Can’t Play with You Anymore”: Regulations of Online Gaming of Minors in China M Macák Acta Ludologica 4 (2), 123-125, 2021 | | 2021 |
Introduction to Digital Game Studies (Part One) M Macák Communication Today 11 (2), 182-184, 2020 | | 2020 |