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Reiko Hishiyama
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Year
Scenario description for multi-agent simulation
Y Murakami, T Ishida, T Kawasoe, R Hishiyama
Proceedings of the second international joint conference on Autonomous …, 2003
1122003
Design of multilingual participatory gaming simulations with a communication support agent
K Tsunoda, R Hishiyama
Proceedings of the 28th ACM International Conference on Design of …, 2010
182010
Sustainable empowerment models for rural pastoral communities in Kenya
R Hishiyama
Procedia-Social and Behavioral Sciences 85, 432-442, 2013
132013
Effect of first impressions in tourism by using walk rally application
Y Ieiri, T Mizukami, Y Nakajima, R Ayaki, R Hishiyama
2017 International Conference on Culture and Computing (Culture and …, 2017
112017
Modeling e-procurement as co-adaptive matchmaking with mutual relevance feedback
R Hishiyama, T Ishida
Pacific Rim International Workshop on Multi-Agents, 67-80, 2004
112004
Multilingual case method system for cross-cultural analysis
K Terui, R Hishiyama
2013 International Conference on Culture and Computing, 117-122, 2013
92013
日本在住外国人・自治体への相乗的活性化を目的とした防災支援システムの提案
三戸誠, 菱山玲子
電子情報通信学会技術研究報告= IEICE technical report: 信学技報 112 (435), 69-74, 2013
92013
Vision-based indoor positioning (VBIP)-an indoor AR navigation system with a virtual tour guide
HY Tsai, Y Kuwahara, Y leiri, R Hishiyama
Collaboration Technologies and Social Computing: 25th International …, 2019
82019
Analysis of self-tagging during conversational chat in multilingual gaming simulation
T Nose, R Hishiyama
Second International Conference on Future Generation Communication …, 2013
82013
Evaluation of a campus navigation application using an AR character guide
Y Kuwahara, H Tsai, Y Ieiri, R Hishiyama
Collaboration Technologies and Social Computing: 25th International …, 2019
72019
An e-procurement model with specification description improvement
R Hishiyama, T Ishida
Proceedings of the 2005 International Conference on Active Media Technology …, 2005
72005
Design of traditional cultural experiences using augmented reality based on environmental presence
Y Ieiri, HY Tsai, K Mizobuchi, S Tengfei, R Hishiyama
IEEE Transactions on Human-Machine Systems 53 (2), 390-400, 2023
62023
An analysis of expert knowledge transmission using machine translation services
H Suzuki, R Hishiyama
Proceedings of the 7th Symposium on Information and Communication Technology …, 2016
62016
Player agents for langrid gaming
A Yamaguchi, K Tsunoda, R Hishiyama
Proceedings of the 29th ACM international conference on Design of …, 2011
62011
A field people counting test using millimeter wave radar in the restaurant
S Li, R Hishiyama
2021 20th forum on information technology (FIT), 53-56, 2021
52021
Langrid Gaming: A multilingual participatory gaming approach for global solution and innovation
K Tsunoda, R Hishiyama
The 2nd International Service Innovation Design Conference (ISIDC 2010), 451-458, 2010
52010
Discovering multiple clusters of sightseeing spots to improve tourist satisfaction using network motifs
T Shao, Y Ieiri, R Hishiyama
IEICE TRANSACTIONS on Information and Systems 104 (10), 1640-1650, 2021
42021
Walk rally application development environment suitable for individual situations
Y leiri, Y Nakajima, R Hishiyama
Proceedings of the 10th International Conference on E-Education, E-Business …, 2019
42019
A walk rally application to motivate users to visit potential sightseeing resources
Y Ieiri, Y Nakajima, R Ayaki, R Hishiyama
2017 IEEE 41st Annual Computer Software and Applications Conference (COMPSAC …, 2017
42017
Field-oriented service design: A multiagent approach
T Ishida, D Lin, M Otani, S Matsubara, Y Murakami, R Hishiyama, ...
Serviceology for Designing the Future: Selected and Edited Papers of the 2nd …, 2016
42016
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