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Jacob Garbe
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StoryAssembler: an engine for generating dynamic choice-driven narratives
J Garbe, M Kreminski, B Samuel, N Wardrip-Fruin, M Mateas
Proceedings of the 14th International Conference on the Foundations of …, 2019
312019
Ice-Bound: Combining richly-realized story with expressive gameplay.
AA Reed, J Garbe, N Wardrip-Fruin, M Mateas
FDG, 2014
242014
Author assistance visualizations for Ice-Bound, a combinatorial narrative.
J Garbe, AA Reed, M Dickinson, N Wardrip-Fruin, M Mateas
FDG, 2014
232014
Leveraging procedural narrative and gameplay to address controversial topics
B Samuel, J Garbe, A Summerville, J Denner, S Harmon, G Lepore, ...
International Conference on Computational Creativity, 2017
92017
Digital borders and the virtual gallery
J Garbe
Augmented Reality Art: From an Emerging Technology to a Novel Creative …, 2014
82014
Simulation of history and recursive narrative scaffolding
J Garbe
62018
The Ice-Bound Concordance
AA Reed, J Garbe
Santa Cruz, California: Self-published, 2016
62016
Increasing authorial leverage in generative narrative systems
J Garbe
University of California, Santa Cruz, 2020
42020
Translocated boundaries+ interview, statement, artwork
J Garbe
Leonardo Electronic Almanac 19 (1), 2013
32013
The Ice-Bound Compendium
A Reed, J Garbe
Simulacrum Liberation Press, 2015
22015
Emic Experience Design: Becoming a Member of Another Culture through Live Action Role-Play
H Logas, J Garbe, D Shapiro, M Mateas
Proceedings of DiGRA 2014 Conference:[active verb] The [noun] of Game …, 2014
12014
Ice-Bound: A novel of reconfiguration.
J Garbe, AA Reed, N Wardrip-Fruin, M Mateas
FDG, 2014
12014
Data Visualizations For Complex Computational Narratives
J Garbe, N Wardrip-Fruin, M Mateas
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Articles 1–13