What to expect when you're expecting H Murkoff Workman Publishing, 2016 | 326 | 2016 |
What to expect when you're expecting A Eisenberg, HE Murkoff, SE Hathaway (No Title), 1996 | 284 | 1996 |
A fuzzy classifier with ellipsoidal regions S Abe, R Thawonmas IEEE Transactions on fuzzy systems 5 (3), 358-368, 1997 | 260 | 1997 |
Sequential blind signal extraction in order specified by stochastic properties A Cichocki, R Thawonmas, S Amari Electronics letters 33 (1), 64-65, 1997 | 176 | 1997 |
What to Expect the First Year. A Eisenberg Workman Publishing Co., Inc., 708 Broadway, New York, NY 10003-9555 (US, $13 …, 1996 | 164 | 1996 |
Detection of MMORPG bots based on behavior analysis R Thawonmas, Y Kashifuji, KT Chen Proceedings of the 2008 International Conference on Advances in Computer …, 2008 | 151 | 2008 |
Fighting game artificial intelligence competition platform F Lu, K Yamamoto, LH Nomura, S Mizuno, YM Lee, R Thawonmas 2013 IEEE 2nd Global Conference on Consumer Electronics (GCCE), 320-323, 2013 | 114 | 2013 |
Kehamilan: apa yang anda hadapi bulan per bulan A Eisenberg, A Gayatri, HE Murkoff, SE Hathaway Arcan, 1990 | 109 | 1990 |
Visualization of online-game players based on their action behaviors R Thawonmas, K Iizuka International Journal of Computer Games Technology 2008, 2008 | 106 | 2008 |
What to expect the toddler years A Eisenberg, H Murkoff, S Hathaway Workman Publishing, 2009 | 98 | 2009 |
On-line algorithm for blind signal extraction of arbitrarily distributed, but temporally correlated sources using second order statistics A Cichocki, R Thawonmas Neural processing letters 12, 91-98, 2000 | 92 | 2000 |
A novel approach to feature selection based on analysis of class regions R Thawonmas, S Abe IEEE Transactions on Systems, Man, and Cybernetics, Part B (Cybernetics) 27 …, 1997 | 88 | 1997 |
The recovery book AJ Mooney, A Eisenberg Workman Publishing, 1992 | 84 | 1992 |
Function approximation based on fuzzy rules extracted from partitioned numerical data R Thawonmas, S Abe IEEE Transactions on Systems, Man, and Cybernetics, Part B (Cybernetics) 29 …, 1999 | 71 | 1999 |
What to expect® the first year HE Murkoff, A Eisenberg, SE Hathaway, S Mazel Workman Publishing, 2009 | 68 | 2009 |
Case-based plan recognition for real-time strategy games DC Cheng, R Thawonmas Proceedings of the Fifth Game-On International Conference, 36-40, 2004 | 67 | 2004 |
Detection of Landmarks for Clustering of Online-Game Players. R Thawonmas, M Kurashige, KT Chen Int. J. Virtual Real. 6 (3), 11-16, 2007 | 55 | 2007 |
Tuning of a fuzzy classifier derived from data S Abe, MS Lan, R Thawonmas International Journal of Approximate Reasoning 14 (1), 1-24, 1996 | 51 | 1996 |
Application of Monte-Carlo tree search in a fighting game AI S Yoshida, M Ishihara, T Miyazaki, Y Nakagawa, T Harada, ... 2016 IEEE 5th Global Conference on Consumer Electronics, 1-2, 2016 | 48 | 2016 |
Monte-carlo tree search for implementation of dynamic difficulty adjustment fighting game ais having believable behaviors M Ishihara, S Ito, R Ishii, T Harada, R Thawonmas 2018 IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2018 | 47 | 2018 |