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Lakshmi Prayaga
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Cited by
Year
Development and use of AI and game applications in undergraduate computer science courses
E El-Sheikh, L Prayaga
Journal of Computing Sciences in Colleges 27 (2), 114-122, 2011
82011
Computer Game Development: An Instructional Strategy to Promote Higher Order thinking Skills.
L Prayaga, JW Coffey
Journal of Educational Technology 5 (3), 40-48, 2008
72008
Beginning game programming with Flash
L Prayaga, H Suri
Cengage Learning, 2008
62008
Adaptable learning theory framework for technology-enhanced learning
B Havard, ML East, L Prayaga, A Whiteside
Handbook of research on applied learning theory and design in modern …, 2016
52016
Android App Inventor for the Absolute Beginner
L Prayaga, J Hawthorne, A Whiteside
Delmar Learning, 2013
52013
Ontology of serious games
L Prayaga, K Rasmussen
Journal of Educational Technology 5 (2), 10-21, 2008
52008
Game technology as a tool to actively engage K-12 students in the act of learning
L Prayaga
Proceedings of the 6th conference on Information technology education, 307-310, 2005
42005
Wearable devices data for activity prediction using machine learning algorithms
L Prayaga, K Devulapalli, C Prayaga
Research Anthology on Machine Learning Techniques, Methods, and Applications …, 2022
32022
An exploration in the use of Minecraft to teach digital logic to secondary school students
L Prayaga, J Davis, A Whiteside, A Riffle
International Journal of Computer Science 2 (2), 2016
32016
Strategies to teach game development across age groups
L Prayaga, JW Coffey, K Rasmussen
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 3 …, 2011
32011
Serious gaming: Instructional strategies for career and technical education
L Prayaga, K Rasmussen
EdMedia+ Innovate Learning, 2992-3003, 2007
32007
Game programming-The'Why','What'and'How'with Graphics Objects.
L Prayaga
J. Object Technol. 4 (9), 39-58, 2005
32005
A neural network model to identify relative movements from wearable devices
C John, Z Mueller, L Prayaga, K Devulapalli
2020 SoutheastCon 2, 1-4, 2020
22020
Robotics: a project-based approach
L Prayaga
Nelson Education, 2014
22014
The design and implementation of tele-robotics in education (TRE) to engage students in STEM disciplines: Including computer science and physics
L Prayaga, C Prayaga, A Wade, A Whiteside
Journal of Computing Sciences in Colleges 29 (2), 205-211, 2013
22013
Want to become a music composer?: try with intermediate programming skills
L Prayaga
Journal of Computing Sciences in Colleges 27 (2), 108-113, 2011
22011
Innovative strategies to build IT workforce
L Prayaga, LJ White, S Bagui
2009 22nd Conference on Software Engineering Education and Training, 202-209, 2009
22009
Building dynamic web applications with ASP. Net and ColdFusion MX 7.0: a comparative approach
L Prayaga
Proceedings of the 6th conference on Information technology education, 121-124, 2005
22005
COVID-19 Sentiments and Impact on Stock Market Prices
C Prayaga, K Devulapalli, L Prayaga, A Wade
International Journal of Data Analytics (IJDA) 2 (2), 40-58, 2021
12021
Combining Clustering and Factor Analysis as Complementary Techniques
L Prayaga, K Devulapalli, C Prayaga
International Journal of Data Analytics (IJDA) 1 (2), 48-57, 2020
12020
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