Classification of batik patterns using K-nearest neighbor and support vector machine AE Minarno, FDS Sumadi, H Wibowo, Y Munarko Bulletin of Electrical Engineering and Informatics 9 (3), 1260-1267, 2020 | 36 | 2020 |
Performance comparisson activity recognition using logistic regression and support vector machine AE Minarno, WA Kusuma, H Wibowo 2020 3rd International conference on intelligent autonomous systems (ICoIAS …, 2020 | 28 | 2020 |
Gamification And GDLC (Game Development Life Cycle) Application For Designing The Sumbawa Folklore Game” The Legend Of Tanjung Menangis (Crying Cape)” L Husniah, BF Pratama, H Wibowo Kinetik: Game Technology, Information System, Computer Network, Computing …, 2018 | 25 | 2018 |
Single triaxial accelerometer-gyroscope classification for human activity recognition AE Minarno, WA Kusuma, H Wibowo, DR Akbi, N Jawas 2020 8th international conference on information and communication …, 2020 | 22 | 2020 |
Facial expression recognition of 3D image using facial action coding system (FACS) H Wibowo, F Firdausi, W Suharso, WA Kusuma, D Harmanto TELKOMNIKA (Telecommunication Computing Electronics and Control) 17 (2), 628-636, 2019 | 18 | 2019 |
Monitoring walking devices for calorie balance in patients with medical rehabilitation needs WA Kusuma, Z Sari, H Wibowo, S Norhabibah, SN Ubay, DA Fitriani 2018 5th International Conference on Electrical Engineering, Computer …, 2018 | 12 | 2018 |
Combined scaled manhattan distance and mean of horner’s rules for keystroke dynamic authentication DR Chandranegara, H Wibowo, AE Minarno TELKOMNIKA (Telecommunication Computing Electronics and Control) 18 (2), 770-775, 2020 | 11 | 2020 |
Correlation Between Bruto Domestic Products (Gdp) With Duty Schools H Wibowo, D Iswatiningsih, W Suharso, F Firdausi Proceeding of the Electrical Engineering Computer Science and Informatics 5 …, 2018 | 9 | 2018 |
ANALISIS KOINTEGRASI PASAR MODAL IN-DONESIA DENGAN PASAR MODAL AMERIKA SERIKAT DAN PASAR MODAL EROPA MENGGUNAKAN PENDEKATAN JOHANSEN COINTEGRATION TEST (Studi Kasus pada saat … H Wibowo Jurnal Bisnis Strategi 21 (1), 112-141, 2012 | 9 | 2012 |
The role of women in improving the income for economic changes in underprivileged families W Suharso, R Karyati, V Andriyani, TR Achmadi, H Wibowo Jurnal Perempuan dan Anak 3 (1), 1-8, 2020 | 6 | 2020 |
Frontalis muscle strength calculation based on 3D image using gray level co-occurrence matrix (GLCM) and confidence interval H Wibowo, EM Yuniarno, A Widayati, MH Purnomo TELKOMNIKA (Telecommunication Computing Electronics and Control) 16 (1), 368-375, 2018 | 6 | 2018 |
Aplikasi Pemesanan Dan Pemasaran Berbasis Mobile Untuk Meningkatkan Daya Saing Pengusaha Travel Y Azhar, H Wibowo, GW Wicaksono SENTRA (Seminar Teknologi dan Rekayasa), 1-6, 2017 | 5 | 2017 |
Implementasi Star Schema Pada Studi Kasus Perpustakaan Berskala Universitas W Suharso, A Fardiansa, Y Munarko, H Wibowo SINTECH (Science and Information Technology) Journal 4 (1), 1-11, 2021 | 4 | 2021 |
AUTOMATIC FACIAL EKSPRESSION RECOGNITION BASE ON FACIAL ACTION CODING SYSTEM (FACS) H Wibowo Prosiding SENTRA (Seminar Teknologi dan Rekayasa), 69-77, 2016 | 4 | 2016 |
3D Reconstruction using convolution smooth method S Arifianto, H Wibowo, W Suharso, R Novidianto, D Harmanto Bulletin of Electrical Engineering and Informatics 10 (3), 1337-1344, 2021 | 3 | 2021 |
Music information retrieval based on active frequency H Wibowo, W Suharso, Y Azhar, GW Wicaksono, AE Minarno, ... Makara Journal of Technology 25 (2), 5, 2021 | 3 | 2021 |
Performance Comparisson Human Activity Recognition using Simple Linear Method WA Kusuma, Z Sari, AE Minarno, H Wibowo, DR Akbi, N Jawas Kinetik: Game Technology, Information System, Computer Network, Computing …, 2020 | 3 | 2020 |
Game Android “The Game Of Topeng Malangan” Sebagai Media Pengenalan Seni Rupa Topeng Malangan AA Montazeri, H Wibowo, L Husniah Jurnal Repositor 2 (2), 2020 | 3 | 2020 |
Klasifikasi Keluhan Pelanggan Berdasarkan Tingkat Penanganan Pada Perusahaan Layanan Internet Menggunakan Rocchio Classifier W Suharso, H Wibowo Joutica: Journal of Informatic Unisla 3 (2), 206-210, 2018 | 3 | 2018 |
Prilaku Melarikan Diri Npc Berbasis Game Rpg Dengan Menggunakan Metode Rule-Based Management H Wibowo Prosiding SENTRA (Seminar Teknologi dan Rekayasa), 2018 | 3 | 2018 |