Self-supervised learning of state estimation for manipulating deformable linear objects M Yan, Y Zhu, N Jin, J Bohg IEEE robotics and automation letters 5 (2), 2372-2379, 2020 | 167 | 2020 |
A pixel‐based framework for data‐driven clothing N Jin, Y Zhu, Z Geng, R Fedkiw Computer Graphics Forum 39 (8), 135-144, 2020 | 57 | 2020 |
Learning topological motion primitives for knot planning M Yan, G Li, Y Zhu, J Bohg 2020 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2020 | 16 | 2020 |
Visual genome: Connecting language and vision using crowdsourced dense image annotations. arXiv R Krishna, Y Zhu, O Groth, J Johnson, K Hata, J Kravitz, S Chen, ... arXiv preprint arXiv:1602.07332, 2016 | 11 | 2016 |
Enhanced family tree: evolving research and expression F Xiang, S Zhu, Z Wang, K Maher, Y Liu, Y Zhu, K Chen, Z Liang ACM SIGGRAPH 2020 Art Gallery, 367-373, 2020 | 9 | 2020 |
AI2-THOR: An interactive 3D environment for visual AI. arXiv E Kolve, R Mottaghi, W Han, E VanderBilt, L Weihs, A Herrasti, D Gordon, ... arXiv preprint arXiv:1712.05474, 2017 | 8 | 2017 |
Leveraging Deepfakes to Close the Domain Gap between Real and Synthetic Images in Facial Capture Pipelines W Lin, Y Zhu, D Guo, R Fedkiw arXiv preprint arXiv:2204.10746, 2022 | 3 | 2022 |
Three dimensional reconstruction of botanical trees with simulatable geometry E Quigley, W Lin, Y Zhu, R Fedkiw Proceedings of the ACM on Computer Graphics and Interactive Techniques 4 (3 …, 2021 | 3 | 2021 |
Making sense A LEE, Y Zhu, K Srinivasan, P Shah, S Savarese, L Fei-Fei, A Garg, ... | 2 | 2008 |
Democratizing the Creation of Animatable Facial Avatars Y Zhu, D Omens, H He, R Fedkiw arXiv preprint arXiv:2401.16534, 2024 | | 2024 |
“Naughty AlphaGo”: Transforming the Game of Computer Go into an Emotional Tangible Playground S Xu, Y Zhu, C Yang, D Shi HCI in Games: First International Conference, HCI-Games 2019, Held as Part …, 2019 | | 2019 |