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Manuel J. Gomez
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Applying learning analytics to detect sequences of actions and common errors in a geometry game
MJ Gomez, JA Ruipérez-Valiente, PA Martínez, YJ Kim
Sensors 21 (4), 1025, 2021
282021
Ideating and developing a visualization dashboard to support teachers using educational games in the classroom
JA Ruipérez-Valiente, MJ Gomez, PA Martínez, YJ Kim
IEEE access 9, 83467-83481, 2021
262021
A systematic literature review of game-based assessment studies: Trends and challenges
MJ Gomez, JA Ruipérez-Valiente, FJG Clemente
IEEE Transactions on Learning Technologies 16 (4), 500-515, 2022
21*2022
Large scale analysis of open MOOC reviews to support learners’ course selection
MJ Gomez, M Calderón, V Sánchez, FJG Clemente, JA Ruipérez-Valiente
Expert Systems with Applications 210, 118400, 2022
192022
Exploring the affordances of sequence mining in educational games
MJ Gomez, JA Ruipérez-Valiente, PA Martinez, YJ Kim
Eighth international conference on technological ecosystems for enhancing …, 2020
112020
Visualizing educational game data: A case study of visualizations to support teachers
PA Martınez, MJ Gómez, JA Ruipérez-Valiente, GM Pérez, YJ Kim
CEUR Workshop Proceedings 2671, 97-111, 2020
92020
Analyzing trends and patterns across the educational technology communities using Fontana framework
MJ Gomez, JA Ruiperez-Valiente, FJG Clemente
IEEE Access 10, 35336-35351, 2022
72022
Analyzing the Evolution of Digital Assessment in Education Literature Using Bibliometrics and Natural Language Processing
MJ Gomez, JA Ruipérez-Valiente
Handbook of Research on Digital-Based Assessment and Innovative Practices in …, 2022
32022
A framework to support interoperable Game‐based Assessments as a Service (GBAaaS): Design, development, and use cases
MJ Gomez, JA Ruipérez‐Valiente, FJ García Clemente
Software: Practice and Experience 53 (11), 2222-2240, 2023
12023
Bibliometric Analysis of the Last Ten Years of the European Conference on Technology-Enhanced Learning
MJ Gomez, JA Ruipérez-Valiente, FJG Clemente
European Conference on Technology Enhanced Learning, 337-341, 2021
12021
Developing and validating interoperable ontology-driven game-based assessments
MJ Gomez, JA Ruipérez-Valiente, FJG Clemente
Expert Systems with Applications 248, 123370, 2024
2024
Exploring Technology-and Sensor-Driven Trends in Education: A Natural-Language-Processing-Enhanced Bibliometrics Study
MJ Gomez, JA Ruipérez-Valiente, FJ García Clemente
Sensors 23 (23), 9303, 2023
2023
Towards Game-based Assessment at Scale
MJ Gomez, JA Ruipérez-Valiente, FJ García Clemente
Proceedings of the Tenth ACM Conference on Learning@ Scale, 297-301, 2023
2023
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Articles 1–13