Applying learning analytics to detect sequences of actions and common errors in a geometry game MJ Gomez, JA Ruipérez-Valiente, PA Martínez, YJ Kim Sensors 21 (4), 1025, 2021 | 28 | 2021 |
Ideating and developing a visualization dashboard to support teachers using educational games in the classroom JA Ruipérez-Valiente, MJ Gomez, PA Martínez, YJ Kim IEEE access 9, 83467-83481, 2021 | 26 | 2021 |
A systematic literature review of game-based assessment studies: Trends and challenges MJ Gomez, JA Ruipérez-Valiente, FJG Clemente IEEE Transactions on Learning Technologies 16 (4), 500-515, 2022 | 21* | 2022 |
Large scale analysis of open MOOC reviews to support learners’ course selection MJ Gomez, M Calderón, V Sánchez, FJG Clemente, JA Ruipérez-Valiente Expert Systems with Applications 210, 118400, 2022 | 19 | 2022 |
Exploring the affordances of sequence mining in educational games MJ Gomez, JA Ruipérez-Valiente, PA Martinez, YJ Kim Eighth international conference on technological ecosystems for enhancing …, 2020 | 11 | 2020 |
Visualizing educational game data: A case study of visualizations to support teachers PA Martınez, MJ Gómez, JA Ruipérez-Valiente, GM Pérez, YJ Kim CEUR Workshop Proceedings 2671, 97-111, 2020 | 9 | 2020 |
Analyzing trends and patterns across the educational technology communities using Fontana framework MJ Gomez, JA Ruiperez-Valiente, FJG Clemente IEEE Access 10, 35336-35351, 2022 | 7 | 2022 |
Analyzing the Evolution of Digital Assessment in Education Literature Using Bibliometrics and Natural Language Processing MJ Gomez, JA Ruipérez-Valiente Handbook of Research on Digital-Based Assessment and Innovative Practices in …, 2022 | 3 | 2022 |
A framework to support interoperable Game‐based Assessments as a Service (GBAaaS): Design, development, and use cases MJ Gomez, JA Ruipérez‐Valiente, FJ García Clemente Software: Practice and Experience 53 (11), 2222-2240, 2023 | 1 | 2023 |
Bibliometric Analysis of the Last Ten Years of the European Conference on Technology-Enhanced Learning MJ Gomez, JA Ruipérez-Valiente, FJG Clemente European Conference on Technology Enhanced Learning, 337-341, 2021 | 1 | 2021 |
Developing and validating interoperable ontology-driven game-based assessments MJ Gomez, JA Ruipérez-Valiente, FJG Clemente Expert Systems with Applications 248, 123370, 2024 | | 2024 |
Exploring Technology-and Sensor-Driven Trends in Education: A Natural-Language-Processing-Enhanced Bibliometrics Study MJ Gomez, JA Ruipérez-Valiente, FJ García Clemente Sensors 23 (23), 9303, 2023 | | 2023 |
Towards Game-based Assessment at Scale MJ Gomez, JA Ruipérez-Valiente, FJ García Clemente Proceedings of the Tenth ACM Conference on Learning@ Scale, 297-301, 2023 | | 2023 |