GLGE: A new general language generation evaluation benchmark D Liu, Y Yan, Y Gong, W Qi, H Zhang, J Jiao, W Chen, J Fu, L Shou, ... arXiv preprint arXiv:2011.11928, 2020 | 64 | 2020 |
Interactive Narrative Personalization with Deep Reinforcement Learning. P Wang, JP Rowe, W Min, BW Mott, JC Lester IJCAI, 3852-3858, 2017 | 63 | 2017 |
High-Fidelity Simulated Players for Interactive Narrative Planning. P Wang, JP Rowe, W Min, BW Mott, JC Lester IJCAI 18, 13-19, 2018 | 22 | 2018 |
Decomposing drama management in educational interactive narrative: A modular reinforcement learning approach P Wang, J Rowe, B Mott, J Lester Interactive Storytelling: 9th International Conference on Interactive …, 2016 | 21 | 2016 |
Simulating player behavior for data-driven interactive narrative personalization P Wang, J Rowe, W Min, B Mott, J Lester Proceedings of the AAAI Conference on Artificial Intelligence and …, 2017 | 7 | 2017 |
Wookhee Min, Bradford W Mott, and James C Lester. 2017. Interactive narrative personalization with deep reinforcement learning P Wang, JP Rowe Proceedings of the Twenty-Sixth International Joint Conference on Artificial …, 0 | 5 | |
Deep Reinforcement Learning for Interactive Narrative Planning P Wang North Carolina State University, 2018 | | 2018 |
Adaptive particle shape setting and normal calculation methods in fluid rendering P Wang, D Kong, Y Zhang, B Yin Multimedia tools and applications 71, 517-532, 2014 | | 2014 |
A Real-Time Fluid Rendering Method with Adaptive Surface Smoothing and Realistic Splash P Wang, Y Zhang, D Kong, B Yin Advances in Multimedia Modeling: 19th International Conference, MMM 2013 …, 2013 | | 2013 |