Second language (L2) gains through digital game-based language learning (DGBLL): A meta-analysis DH Dixon, T Dixon, E Jordan Language Learning & Technology 26 (1), 1-25, 2022 | 44 | 2022 |
Leveling up language proficiency through massive multiplayer online role playing games: Opportunities for English learners to receive input, modify output, negotiate meaning … DH Dixon The University of Utah, 2014 | 17 | 2014 |
A Meta‐Analysis of Hybrid Language Instruction and Call for Future Research T Dixon, M Christison, DH Dixon, AS Palmer The Modern Language Journal 105 (4), 792–809, 2021 | 14 | 2021 |
L2 Gamers' Use of Learning and Communication Strategies in Massively Multiplayer Online Games (MMOs): An Analysis of L2 Interaction in Virtual Online Environments DH Dixon, MA Christison CALL Theory Applications for Online TESOL Education, 296-321, 2021 | 12 | 2021 |
The linguistic environments of digital games: A discriminant analysis of language use in game mechanics DH Dixon CALICO Journal 39 (2), 150-171, 2022 | 10 | 2022 |
Use of technology in teaching pronunciation skills DH Dixon The TESOL encyclopedia of English language teaching, 1-7, 2018 | 10 | 2018 |
The usefulness of massive multiplayer online role playing games (MMORPGs) as tools for promoting second language acquisition DH Dixon, MA Christison Applications of CALL Theory in ESL and EFL Environments, 244-268, 2018 | 10 | 2018 |
Pedagogic tasks in digital games: Effects of feedback conditions and individual characteristics on learning request-making N Taguchi, DH Dixon, Y Qin, Y Chen Language Teaching Research, 13621688221110871, 2022 | 7 | 2022 |
A methodological framework for analyzing the language in digital games DH Dixon Digital Games in Language Learning, 52-73, 2023 | 2 | 2023 |
Game-Informed Approach to Teaching Request-Making in English: A Comparison of Feedback Mechanics. N Taguchi, DH Dixon CALICO Journal 40 (2), 2023 | 1 | 2023 |
The language in digital games: register variation in virtual and real-world contexts DH Dixon Northern Arizona University, 2022 | 1 | 2022 |
Research Methods at the Intersection of Technology and SLA: Advances and Challenges DR Isbell, DH Dixon, L Plonsky The Routledge Handbook of Second Language Acquisition and Technology, 65-79, 2022 | 1 | 2022 |
A simple methodology for identifying speech act tendencies: A case study of e-mail refusals T Dixon, DH Dixon Applied Pragmatics 6 (1), 60-85, 2024 | | 2024 |
Introducing the Single Player Offline Game Corpus (SPOC): A corpus of seven registers from digital role-playing games DH Dixon Corpora 19 (1), 2024 | | 2024 |
Tell me what your collocates are, and I will tell you who you are T Dixon, D Dixon Teaching English with Corpora: A Resource Book, 127-130, 2022 | | 2022 |