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Sandra Danilovic
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Year
Making Sense of Abstract Board Games: Toward a Cross-Ludic Theory
S Danilovic, A de Voogt
Games and Culture, 2020
162020
Intangle: exploring interpersonal bodily interactions through sharing controllers
J Garner, G Wood, S Danilovic, J Hammer, F Mueller
Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014
152014
Media review: Autism and Second Life-an introduction
S Danilovic
Journal on Developmental Disabilities 15 (3), 125, 2009
152009
Game design therapoetics: Autopathographical game authorship as self-care, self-understanding, and therapy
S Danilovic
University of Toronto (Canada), 2018
112018
Virtual Lens of Exposure: Aesthetics, Theory, and Ethics of Documentary Filmmaking in Second Life
S Danilovic
Understanding Machinima: Essays on Filmmaking in Virtual Worlds, 2013
52013
Game design therapoetics: Authoring the computer game autopathography
S Danilovic
Meaningful Play 2018 Conference Proceedings, 218-232, 2019
22019
Reimagining First-Person Shooter Games through Sociopoiesis
S Danilovic
UnMediated: Journal of Politics and Communication 1 (2), 138-143, 2019
22019
Making Sense of Lived Experiences with Opioid Addiction through Autobiographical Game Design and Game Jamming Practices
S Danilovic, M Skop, V Oliver
2022
Defamiliarizing Design: The Transgressive Aesthetics of the Computer Game Autopathography
S Danilovic
2021 MLA Annual Convention, 2021
2021
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Articles 1–9