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Jorge del Val
Jorge del Val
Latent Technology
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Cited by
Year
Imitation Learning with Concurrent Actions in 3D Games
J Harmer, L Gisslén, J del Val, H Holst, J Bergdahl, T Olsson, K Sjöö, ...
Conference on Computational Intelligence and Games (CIG), 2018 IEEE, 1-8, 2018
522018
Generating Facial Position Data based on Audio Data
J del Val Santos, L Gisslén, M Singh-blom, K Sjöö, M Teye
US Patent App. 16/394,515, 2020
122020
A new approach for solving anti-jamming games in stochastic scenarios as pursuit-evasion games
J Parras, J del Val, S Zazo, J Zazo, SV Macua
2016 IEEE Statistical Signal Processing Workshop (SSP), 1-5, 2016
82016
Pursuit-evasion games: a tractable framework for antijamming games in aerial attacks
J Parras, S Zazo, J Del Val, J Zazo, SV Macua
EURASIP Journal on Wireless Communications and Networking 2017, 1-15, 2017
32017
Optimal attack and defence of large scale networks using mean field theory
J del Val, S Zazo, SV Macua, J Zazo, J Parras
2016 24th European Signal Processing Conference (EUSIPCO), 973-977, 2016
22016
Generating facial position data based on audio data
J del Val Santos, L Gisslén, M Singh-Blom, K Sjöö, M Teye
US Patent 11,562,521, 2023
12023
Generating facial position data based on audio data
J del Val Santos, L Gisslen, M Singh-Blom, K Sjöö, M Teye
US Patent 11,847,727, 2023
2023
Reinforcement learning for concurrent actions
J Harmer, L Gisslén, M Nordin, J del Val Santos
US Patent 11,580,378, 2023
2023
Fully Distributed Generative Adversarial Networks
J del Val, SV Macua, J Zazo, S Zazo
Preprint, 2017
2017
Stationary Discrete Mean Field Game Theory With Applications To Engineering
J del Val
2016
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