Follow
Malay Dhamelia
Title
Cited by
Cited by
Year
Empathy square: an aid for service design for behaviour change to support sustainability
R Mahamuni, A Meroni, RM Punekar
Designing Sustainability for All. Proceedings of the 3rd LeNS world …, 2019
62019
Pleasures in Games: Conceptual Analysis of Fun and Its Constructs
M Dhamelia, G Dalvi
International Simulation and Gaming Association Conference, 197-210, 2021
22021
Cultural domain analysis for soundscape assessment
M Dhamelia, G Dalvi
Research into Design for a Connected World: Proceedings of ICoRD 2019 Volume …, 2019
12019
Designerly Ways of Analysing Gameplay and Player Experiences
M Dhamelia, G Dalvi
2023
Designing Fun in Classrooms
M Dhamelia, G Dalvi
https://www.teacherplus.org/fun-as-a-complement-to-learning/, 2022
2022
Games, Gambling, and Guilt
G Dalvi, M Dhamelia
https://frontline.thehindu.com/the-nation/hunger-games-addiction-to-mobile …, 2022
2022
Characterising Gameplay Experience in Abstract Board Games
M Dhamelia
Extended Abstracts of the 2021 Annual Symposium on Computer-Human …, 2021
2021
Exploring multi-cultural notions of fun
M Dhamelia, G Dalvi
Affecting Game Spaces, University of Edinburgh, 2021
2021
Player Experience, Design and Research
M Dhamelia, G Dalvi
Encyclopedia of Computer Graphics and Games, 2020
2020
NudgeEntrance: Domestic intervention to change hand washing behaviour
M Dhamelia, G Dalvi
2018 IEEE 6th International Conference on Serious Games and Applications for …, 2018
2018
De-convolving migration methodology via detailed assessment and cognitive learning-Generating migration assessment report
GK Bhat, A Chandra, R Teketi, M Dhamelia, D Kadam
2017 IEEE International Conference on Cloud Computing in Emerging Markets …, 2017
2017
Load and Audio Visual Control using Brain Computer Interface
M Vora, M Dhamelia
International Conference on Multidisciplinary Research & Practice 1 (7), 160-161, 2015
2015
The system can't perform the operation now. Try again later.
Articles 1–12