Persuasive technology for human well-being: setting the scene W IJsselsteijn, Y De Kort, C Midden, B Eggen, E Van Den Hoven Persuasive Technology: First International Conference on Persuasive …, 2006 | 338 | 2006 |
Embodied metaphors in tangible interaction design S Bakker, AN Antle, E Van Den Hoven Personal and Ubiquitous Computing 16, 433-449, 2012 | 192 | 2012 |
Peripheral interaction: characteristics and considerations S Bakker, E van den Hoven, B Eggen Personal and Ubiquitous Computing 19 (1), 239-254, 2015 | 173 | 2015 |
Crossing the bridge over Norman's Gulf of Execution: revealing feedforward's true identity J Vermeulen, K Luyten, E van den Hoven, K Coninx Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013 | 165 | 2013 |
Making history: intentional capture of future memories D Petrelli, E Van den Hoven, S Whittaker Proceedings of the SIGCHI conference on Human Factors in computing systems …, 2009 | 127 | 2009 |
Informing augmented memory system design through autobiographical memory theory E Van Den Hoven, B Eggen Personal and Ubiquitous Computing 12, 433-443, 2008 | 124 | 2008 |
Introduction to this special issue on designing for personal memories: past, present, and future E Van Den Hoven, C Sas, S Whittaker Human–Computer Interaction 27 (1-2), 1-12, 2012 | 114 | 2012 |
Towards a more cherishable digital object C Golsteijn, E Van Den Hoven, D Frohlich, A Sellen Proceedings of the designing interactive systems conference, 655-664, 2012 | 104 | 2012 |
Design research & tangible interaction E Van Den Hoven, J Frens, D Aliakseyeu, JB Martens, K Overbeeke, ... Proceedings of the 1st international conference on Tangible and embedded …, 2007 | 101 | 2007 |
Hybrid crafting: towards an integrated practice of crafting with physical and digital components C Golsteijn, E Van Den Hoven, D Frohlich, A Sellen Personal and ubiquitous computing 18, 593-611, 2014 | 98 | 2014 |
Framing tangible interaction frameworks A Mazalek, E Van Den Hoven AI EDAM 23 (3), 225-235, 2009 | 82 | 2009 |
Grasping gestures: Gesturing with physical artifacts E Van den Hoven, A Mazalek AI EDAM 25 (3), 255-271, 2011 | 80 | 2011 |
MoSo tangibles: evaluating embodied learning S Bakker, E Van Den Hoven, AN Antle Proceedings of the fifth international conference on Tangible, embedded, and …, 2010 | 80 | 2010 |
Social stairs: taking the piano staircase towards long-term behavioral change M Peeters, C Megens, E Van Den Hoven, C Hummels, A Brombacher Persuasive Technology: 8th International Conference, PERSUASIVE 2013, Sydney …, 2013 | 79 | 2013 |
Food for talk: Phototalk in the context of sharing a meal K O'hara, J Helmes, A Sellen, R Harper, M Ten Bhömer, ... Human–Computer Interaction 27 (1-2), 124-150, 2012 | 79 | 2012 |
Weathergods: tangible interaction in a digital tabletop game S Bakker, D Vorstenbosch, E Van Den Hoven, G Hollemans, T Bergman Proceedings of the 1st international conference on Tangible and embedded …, 2007 | 70 | 2007 |
Things that make us reminisce: Everyday memory cues as opportunities for interaction design D Van Gennip, E Van Den Hoven, P Markopoulos Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015 | 63 | 2015 |
Tangible computing in everyday life: Extending current frameworks for tangible user interfaces with personal objects E Van Den Hoven, B Eggen European Symposium on Ambient Intelligence, 230-242, 2004 | 62* | 2004 |
Exploring how tangible tools enable collaboration in a multi-touch tabletop game T Speelpenning, AN Antle, T Doering, E Van Den Hoven Human-Computer Interaction–INTERACT 2011: 13th IFIP TC 13 International …, 2011 | 60 | 2011 |
The cue is key E van den Hoven, B Eggen Zeitschrift für Psychologie, 2015 | 59 | 2015 |